tokio/net/windows/named_pipe.rs
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//! Tokio support for [Windows named pipes].
//!
//! [Windows named pipes]: https://docs.microsoft.com/en-us/windows/win32/ipc/named-pipes
use std::ffi::c_void;
use std::ffi::OsStr;
use std::io::{self, Read, Write};
use std::pin::Pin;
use std::ptr;
use std::task::{Context, Poll};
use crate::io::{AsyncRead, AsyncWrite, Interest, PollEvented, ReadBuf, Ready};
use crate::os::windows::io::{AsHandle, AsRawHandle, BorrowedHandle, FromRawHandle, RawHandle};
cfg_io_util! {
use bytes::BufMut;
}
// Hide imports which are not used when generating documentation.
#[cfg(not(docsrs))]
mod doc {
pub(super) use crate::os::windows::ffi::OsStrExt;
pub(super) mod windows_sys {
pub(crate) use windows_sys::{
Win32::Foundation::*, Win32::Storage::FileSystem::*, Win32::System::Pipes::*,
Win32::System::SystemServices::*,
};
}
pub(super) use mio::windows as mio_windows;
}
// NB: none of these shows up in public API, so don't document them.
#[cfg(docsrs)]
mod doc {
pub(super) mod mio_windows {
pub type NamedPipe = crate::doc::NotDefinedHere;
}
}
use self::doc::*;
/// A [Windows named pipe] server.
///
/// Accepting client connections involves creating a server with
/// [`ServerOptions::create`] and waiting for clients to connect using
/// [`NamedPipeServer::connect`].
///
/// To avoid having clients sporadically fail with
/// [`std::io::ErrorKind::NotFound`] when they connect to a server, we must
/// ensure that at least one server instance is available at all times. This
/// means that the typical listen loop for a server is a bit involved, because
/// we have to ensure that we never drop a server accidentally while a client
/// might connect.
///
/// So a correctly implemented server looks like this:
///
/// ```no_run
/// use std::io;
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// const PIPE_NAME: &str = r"\\.\pipe\named-pipe-idiomatic-server";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// // The first server needs to be constructed early so that clients can
/// // be correctly connected. Otherwise calling .wait will cause the client to
/// // error.
/// //
/// // Here we also make use of `first_pipe_instance`, which will ensure that
/// // there are no other servers up and running already.
/// let mut server = ServerOptions::new()
/// .first_pipe_instance(true)
/// .create(PIPE_NAME)?;
///
/// // Spawn the server loop.
/// let server = tokio::spawn(async move {
/// loop {
/// // Wait for a client to connect.
/// server.connect().await?;
/// let connected_client = server;
///
/// // Construct the next server to be connected before sending the one
/// // we already have of onto a task. This ensures that the server
/// // isn't closed (after it's done in the task) before a new one is
/// // available. Otherwise the client might error with
/// // `io::ErrorKind::NotFound`.
/// server = ServerOptions::new().create(PIPE_NAME)?;
///
/// let client = tokio::spawn(async move {
/// /* use the connected client */
/// # Ok::<_, std::io::Error>(())
/// });
/// # if true { break } // needed for type inference to work
/// }
///
/// Ok::<_, io::Error>(())
/// });
///
/// /* do something else not server related here */
/// # Ok(()) }
/// ```
///
/// [Windows named pipe]: https://docs.microsoft.com/en-us/windows/win32/ipc/named-pipes
#[derive(Debug)]
pub struct NamedPipeServer {
io: PollEvented<mio_windows::NamedPipe>,
}
impl NamedPipeServer {
/// Constructs a new named pipe server from the specified raw handle.
///
/// This function will consume ownership of the handle given, passing
/// responsibility for closing the handle to the returned object.
///
/// This function is also unsafe as the primitives currently returned have
/// the contract that they are the sole owner of the file descriptor they
/// are wrapping. Usage of this function could accidentally allow violating
/// this contract which can cause memory unsafety in code that relies on it
/// being true.
///
/// # Errors
///
/// This errors if called outside of a [Tokio Runtime], or in a runtime that
/// has not [enabled I/O], or if any OS-specific I/O errors occur.
///
/// [Tokio Runtime]: crate::runtime::Runtime
/// [enabled I/O]: crate::runtime::Builder::enable_io
pub unsafe fn from_raw_handle(handle: RawHandle) -> io::Result<Self> {
let named_pipe = mio_windows::NamedPipe::from_raw_handle(handle);
Ok(Self {
io: PollEvented::new(named_pipe)?,
})
}
/// Retrieves information about the named pipe the server is associated
/// with.
///
/// ```no_run
/// use tokio::net::windows::named_pipe::{PipeEnd, PipeMode, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-info";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let server = ServerOptions::new()
/// .pipe_mode(PipeMode::Message)
/// .max_instances(5)
/// .create(PIPE_NAME)?;
///
/// let server_info = server.info()?;
///
/// assert_eq!(server_info.end, PipeEnd::Server);
/// assert_eq!(server_info.mode, PipeMode::Message);
/// assert_eq!(server_info.max_instances, 5);
/// # Ok(()) }
/// ```
pub fn info(&self) -> io::Result<PipeInfo> {
// Safety: we're ensuring the lifetime of the named pipe.
unsafe { named_pipe_info(self.io.as_raw_handle()) }
}
/// Enables a named pipe server process to wait for a client process to
/// connect to an instance of a named pipe. A client process connects by
/// creating a named pipe with the same name.
///
/// This corresponds to the [`ConnectNamedPipe`] system call.
///
/// # Cancel safety
///
/// This method is cancellation safe in the sense that if it is used as the
/// event in a [`select!`](crate::select) statement and some other branch
/// completes first, then no connection events have been lost.
///
/// [`ConnectNamedPipe`]: https://docs.microsoft.com/en-us/windows/win32/api/namedpipeapi/nf-namedpipeapi-connectnamedpipe
///
/// # Example
///
/// ```no_run
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// const PIPE_NAME: &str = r"\\.\pipe\mynamedpipe";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let pipe = ServerOptions::new().create(PIPE_NAME)?;
///
/// // Wait for a client to connect.
/// pipe.connect().await?;
///
/// // Use the connected client...
/// # Ok(()) }
/// ```
pub async fn connect(&self) -> io::Result<()> {
match self.io.connect() {
Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
self.io
.registration()
.async_io(Interest::WRITABLE, || self.io.connect())
.await
}
x => x,
}
}
/// Disconnects the server end of a named pipe instance from a client
/// process.
///
/// ```
/// use tokio::io::AsyncWriteExt;
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
/// use windows_sys::Win32::Foundation::ERROR_PIPE_NOT_CONNECTED;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-disconnect";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let server = ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// let mut client = ClientOptions::new()
/// .open(PIPE_NAME)?;
///
/// // Wait for a client to become connected.
/// server.connect().await?;
///
/// // Forcibly disconnect the client.
/// server.disconnect()?;
///
/// // Write fails with an OS-specific error after client has been
/// // disconnected.
/// let e = client.write(b"ping").await.unwrap_err();
/// assert_eq!(e.raw_os_error(), Some(ERROR_PIPE_NOT_CONNECTED as i32));
/// # Ok(()) }
/// ```
pub fn disconnect(&self) -> io::Result<()> {
self.io.disconnect()
}
/// Waits for any of the requested ready states.
///
/// This function is usually paired with `try_read()` or `try_write()`. It
/// can be used to concurrently read / write to the same pipe on a single
/// task without splitting the pipe.
///
/// The function may complete without the pipe being ready. This is a
/// false-positive and attempting an operation will return with
/// `io::ErrorKind::WouldBlock`. The function can also return with an empty
/// [`Ready`] set, so you should always check the returned value and possibly
/// wait again if the requested states are not set.
///
/// # Examples
///
/// Concurrently read and write to the pipe on the same task without
/// splitting.
///
/// ```no_run
/// use tokio::io::Interest;
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-ready";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// loop {
/// let ready = server.ready(Interest::READABLE | Interest::WRITABLE).await?;
///
/// if ready.is_readable() {
/// let mut data = vec![0; 1024];
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_read(&mut data) {
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// if ready.is_writable() {
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_write(b"hello world") {
/// Ok(n) => {
/// println!("write {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
/// }
/// }
/// ```
pub async fn ready(&self, interest: Interest) -> io::Result<Ready> {
let event = self.io.registration().readiness(interest).await?;
Ok(event.ready)
}
/// Waits for the pipe to become readable.
///
/// This function is equivalent to `ready(Interest::READABLE)` and is usually
/// paired with `try_read()`.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-readable";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// let mut msg = vec![0; 1024];
///
/// loop {
/// // Wait for the pipe to be readable
/// server.readable().await?;
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_read(&mut msg) {
/// Ok(n) => {
/// msg.truncate(n);
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// println!("GOT = {:?}", msg);
/// Ok(())
/// }
/// ```
pub async fn readable(&self) -> io::Result<()> {
self.ready(Interest::READABLE).await?;
Ok(())
}
/// Polls for read readiness.
///
/// If the pipe is not currently ready for reading, this method will
/// store a clone of the `Waker` from the provided `Context`. When the pipe
/// becomes ready for reading, `Waker::wake` will be called on the waker.
///
/// Note that on multiple calls to `poll_read_ready` or `poll_read`, only
/// the `Waker` from the `Context` passed to the most recent call is
/// scheduled to receive a wakeup. (However, `poll_write_ready` retains a
/// second, independent waker.)
///
/// This function is intended for cases where creating and pinning a future
/// via [`readable`] is not feasible. Where possible, using [`readable`] is
/// preferred, as this supports polling from multiple tasks at once.
///
/// # Return value
///
/// The function returns:
///
/// * `Poll::Pending` if the pipe is not ready for reading.
/// * `Poll::Ready(Ok(()))` if the pipe is ready for reading.
/// * `Poll::Ready(Err(e))` if an error is encountered.
///
/// # Errors
///
/// This function may encounter any standard I/O error except `WouldBlock`.
///
/// [`readable`]: method@Self::readable
pub fn poll_read_ready(&self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
self.io.registration().poll_read_ready(cx).map_ok(|_| ())
}
/// Tries to read data from the pipe into the provided buffer, returning how
/// many bytes were read.
///
/// Receives any pending data from the pipe but does not wait for new data
/// to arrive. On success, returns the number of bytes read. Because
/// `try_read()` is non-blocking, the buffer does not have to be stored by
/// the async task and can exist entirely on the stack.
///
/// Usually, [`readable()`] or [`ready()`] is used with this function.
///
/// [`readable()`]: NamedPipeServer::readable()
/// [`ready()`]: NamedPipeServer::ready()
///
/// # Return
///
/// If data is successfully read, `Ok(n)` is returned, where `n` is the
/// number of bytes read. If `n` is `0`, then it can indicate one of two scenarios:
///
/// 1. The pipe's read half is closed and will no longer yield data.
/// 2. The specified buffer was 0 bytes in length.
///
/// If the pipe is not ready to read data,
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-read";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be readable
/// server.readable().await?;
///
/// // Creating the buffer **after** the `await` prevents it from
/// // being stored in the async task.
/// let mut buf = [0; 4096];
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_read(&mut buf) {
/// Ok(0) => break,
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_read(&self, buf: &mut [u8]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::READABLE, || (&*self.io).read(buf))
}
/// Tries to read data from the pipe into the provided buffers, returning
/// how many bytes were read.
///
/// Data is copied to fill each buffer in order, with the final buffer
/// written to possibly being only partially filled. This method behaves
/// equivalently to a single call to [`try_read()`] with concatenated
/// buffers.
///
/// Receives any pending data from the pipe but does not wait for new data
/// to arrive. On success, returns the number of bytes read. Because
/// `try_read_vectored()` is non-blocking, the buffer does not have to be
/// stored by the async task and can exist entirely on the stack.
///
/// Usually, [`readable()`] or [`ready()`] is used with this function.
///
/// [`try_read()`]: NamedPipeServer::try_read()
/// [`readable()`]: NamedPipeServer::readable()
/// [`ready()`]: NamedPipeServer::ready()
///
/// # Return
///
/// If data is successfully read, `Ok(n)` is returned, where `n` is the
/// number of bytes read. `Ok(0)` indicates the pipe's read half is closed
/// and will no longer yield data. If the pipe is not ready to read data
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io::{self, IoSliceMut};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-read-vectored";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be readable
/// server.readable().await?;
///
/// // Creating the buffer **after** the `await` prevents it from
/// // being stored in the async task.
/// let mut buf_a = [0; 512];
/// let mut buf_b = [0; 1024];
/// let mut bufs = [
/// IoSliceMut::new(&mut buf_a),
/// IoSliceMut::new(&mut buf_b),
/// ];
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_read_vectored(&mut bufs) {
/// Ok(0) => break,
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_read_vectored(&self, bufs: &mut [io::IoSliceMut<'_>]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::READABLE, || (&*self.io).read_vectored(bufs))
}
cfg_io_util! {
/// Tries to read data from the stream into the provided buffer, advancing the
/// buffer's internal cursor, returning how many bytes were read.
///
/// Receives any pending data from the pipe but does not wait for new data
/// to arrive. On success, returns the number of bytes read. Because
/// `try_read_buf()` is non-blocking, the buffer does not have to be stored by
/// the async task and can exist entirely on the stack.
///
/// Usually, [`readable()`] or [`ready()`] is used with this function.
///
/// [`readable()`]: NamedPipeServer::readable()
/// [`ready()`]: NamedPipeServer::ready()
///
/// # Return
///
/// If data is successfully read, `Ok(n)` is returned, where `n` is the
/// number of bytes read. `Ok(0)` indicates the stream's read half is closed
/// and will no longer yield data. If the stream is not ready to read data
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-readable";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new().create(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be readable
/// server.readable().await?;
///
/// let mut buf = Vec::with_capacity(4096);
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_read_buf(&mut buf) {
/// Ok(0) => break,
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_read_buf<B: BufMut>(&self, buf: &mut B) -> io::Result<usize> {
self.io.registration().try_io(Interest::READABLE, || {
use std::io::Read;
let dst = buf.chunk_mut();
let dst =
unsafe { &mut *(dst as *mut _ as *mut [std::mem::MaybeUninit<u8>] as *mut [u8]) };
// Safety: We trust `NamedPipeServer::read` to have filled up `n` bytes in the
// buffer.
let n = (&*self.io).read(dst)?;
unsafe {
buf.advance_mut(n);
}
Ok(n)
})
}
}
/// Waits for the pipe to become writable.
///
/// This function is equivalent to `ready(Interest::WRITABLE)` and is usually
/// paired with `try_write()`.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-writable";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be writable
/// server.writable().await?;
///
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_write(b"hello world") {
/// Ok(n) => {
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub async fn writable(&self) -> io::Result<()> {
self.ready(Interest::WRITABLE).await?;
Ok(())
}
/// Polls for write readiness.
///
/// If the pipe is not currently ready for writing, this method will
/// store a clone of the `Waker` from the provided `Context`. When the pipe
/// becomes ready for writing, `Waker::wake` will be called on the waker.
///
/// Note that on multiple calls to `poll_write_ready` or `poll_write`, only
/// the `Waker` from the `Context` passed to the most recent call is
/// scheduled to receive a wakeup. (However, `poll_read_ready` retains a
/// second, independent waker.)
///
/// This function is intended for cases where creating and pinning a future
/// via [`writable`] is not feasible. Where possible, using [`writable`] is
/// preferred, as this supports polling from multiple tasks at once.
///
/// # Return value
///
/// The function returns:
///
/// * `Poll::Pending` if the pipe is not ready for writing.
/// * `Poll::Ready(Ok(()))` if the pipe is ready for writing.
/// * `Poll::Ready(Err(e))` if an error is encountered.
///
/// # Errors
///
/// This function may encounter any standard I/O error except `WouldBlock`.
///
/// [`writable`]: method@Self::writable
pub fn poll_write_ready(&self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
self.io.registration().poll_write_ready(cx).map_ok(|_| ())
}
/// Tries to write a buffer to the pipe, returning how many bytes were
/// written.
///
/// The function will attempt to write the entire contents of `buf`, but
/// only part of the buffer may be written.
///
/// This function is usually paired with `writable()`.
///
/// # Return
///
/// If data is successfully written, `Ok(n)` is returned, where `n` is the
/// number of bytes written. If the pipe is not ready to write data,
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-write";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be writable
/// server.writable().await?;
///
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_write(b"hello world") {
/// Ok(n) => {
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_write(&self, buf: &[u8]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::WRITABLE, || (&*self.io).write(buf))
}
/// Tries to write several buffers to the pipe, returning how many bytes
/// were written.
///
/// Data is written from each buffer in order, with the final buffer read
/// from possible being only partially consumed. This method behaves
/// equivalently to a single call to [`try_write()`] with concatenated
/// buffers.
///
/// This function is usually paired with `writable()`.
///
/// [`try_write()`]: NamedPipeServer::try_write()
///
/// # Return
///
/// If data is successfully written, `Ok(n)` is returned, where `n` is the
/// number of bytes written. If the pipe is not ready to write data,
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-server-try-write-vectored";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let server = named_pipe::ServerOptions::new()
/// .create(PIPE_NAME)?;
///
/// let bufs = [io::IoSlice::new(b"hello "), io::IoSlice::new(b"world")];
///
/// loop {
/// // Wait for the pipe to be writable
/// server.writable().await?;
///
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match server.try_write_vectored(&bufs) {
/// Ok(n) => {
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_write_vectored(&self, buf: &[io::IoSlice<'_>]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::WRITABLE, || (&*self.io).write_vectored(buf))
}
/// Tries to read or write from the pipe using a user-provided IO operation.
///
/// If the pipe is ready, the provided closure is called. The closure
/// should attempt to perform IO operation from the pipe by manually
/// calling the appropriate syscall. If the operation fails because the
/// pipe is not actually ready, then the closure should return a
/// `WouldBlock` error and the readiness flag is cleared. The return value
/// of the closure is then returned by `try_io`.
///
/// If the pipe is not ready, then the closure is not called
/// and a `WouldBlock` error is returned.
///
/// The closure should only return a `WouldBlock` error if it has performed
/// an IO operation on the pipe that failed due to the pipe not being
/// ready. Returning a `WouldBlock` error in any other situation will
/// incorrectly clear the readiness flag, which can cause the pipe to
/// behave incorrectly.
///
/// The closure should not perform the IO operation using any of the
/// methods defined on the Tokio `NamedPipeServer` type, as this will mess with
/// the readiness flag and can cause the pipe to behave incorrectly.
///
/// This method is not intended to be used with combined interests.
/// The closure should perform only one type of IO operation, so it should not
/// require more than one ready state. This method may panic or sleep forever
/// if it is called with a combined interest.
///
/// Usually, [`readable()`], [`writable()`] or [`ready()`] is used with this function.
///
/// [`readable()`]: NamedPipeServer::readable()
/// [`writable()`]: NamedPipeServer::writable()
/// [`ready()`]: NamedPipeServer::ready()
pub fn try_io<R>(
&self,
interest: Interest,
f: impl FnOnce() -> io::Result<R>,
) -> io::Result<R> {
self.io.registration().try_io(interest, f)
}
/// Reads or writes from the pipe using a user-provided IO operation.
///
/// The readiness of the pipe is awaited and when the pipe is ready,
/// the provided closure is called. The closure should attempt to perform
/// IO operation on the pipe by manually calling the appropriate syscall.
/// If the operation fails because the pipe is not actually ready,
/// then the closure should return a `WouldBlock` error. In such case the
/// readiness flag is cleared and the pipe readiness is awaited again.
/// This loop is repeated until the closure returns an `Ok` or an error
/// other than `WouldBlock`.
///
/// The closure should only return a `WouldBlock` error if it has performed
/// an IO operation on the pipe that failed due to the pipe not being
/// ready. Returning a `WouldBlock` error in any other situation will
/// incorrectly clear the readiness flag, which can cause the pipe to
/// behave incorrectly.
///
/// The closure should not perform the IO operation using any of the methods
/// defined on the Tokio `NamedPipeServer` type, as this will mess with the
/// readiness flag and can cause the pipe to behave incorrectly.
///
/// This method is not intended to be used with combined interests.
/// The closure should perform only one type of IO operation, so it should not
/// require more than one ready state. This method may panic or sleep forever
/// if it is called with a combined interest.
pub async fn async_io<R>(
&self,
interest: Interest,
f: impl FnMut() -> io::Result<R>,
) -> io::Result<R> {
self.io.registration().async_io(interest, f).await
}
}
impl AsyncRead for NamedPipeServer {
fn poll_read(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>,
) -> Poll<io::Result<()>> {
unsafe { self.io.poll_read(cx, buf) }
}
}
impl AsyncWrite for NamedPipeServer {
fn poll_write(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8],
) -> Poll<io::Result<usize>> {
self.io.poll_write(cx, buf)
}
fn poll_write_vectored(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
bufs: &[io::IoSlice<'_>],
) -> Poll<io::Result<usize>> {
self.io.poll_write_vectored(cx, bufs)
}
fn poll_flush(self: Pin<&mut Self>, _cx: &mut Context<'_>) -> Poll<io::Result<()>> {
Poll::Ready(Ok(()))
}
fn poll_shutdown(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
self.poll_flush(cx)
}
}
impl AsRawHandle for NamedPipeServer {
fn as_raw_handle(&self) -> RawHandle {
self.io.as_raw_handle()
}
}
impl AsHandle for NamedPipeServer {
fn as_handle(&self) -> BorrowedHandle<'_> {
unsafe { BorrowedHandle::borrow_raw(self.as_raw_handle()) }
}
}
/// A [Windows named pipe] client.
///
/// Constructed using [`ClientOptions::open`].
///
/// Connecting a client correctly involves a few steps. When connecting through
/// [`ClientOptions::open`], it might error indicating one of two things:
///
/// * [`std::io::ErrorKind::NotFound`] - There is no server available.
/// * [`ERROR_PIPE_BUSY`] - There is a server available, but it is busy. Sleep
/// for a while and try again.
///
/// So a correctly implemented client looks like this:
///
/// ```no_run
/// use std::time::Duration;
/// use tokio::net::windows::named_pipe::ClientOptions;
/// use tokio::time;
/// use windows_sys::Win32::Foundation::ERROR_PIPE_BUSY;
///
/// const PIPE_NAME: &str = r"\\.\pipe\named-pipe-idiomatic-client";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let client = loop {
/// match ClientOptions::new().open(PIPE_NAME) {
/// Ok(client) => break client,
/// Err(e) if e.raw_os_error() == Some(ERROR_PIPE_BUSY as i32) => (),
/// Err(e) => return Err(e),
/// }
///
/// time::sleep(Duration::from_millis(50)).await;
/// };
///
/// /* use the connected client */
/// # Ok(()) }
/// ```
///
/// [`ERROR_PIPE_BUSY`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/Foundation/constant.ERROR_PIPE_BUSY.html
/// [Windows named pipe]: https://docs.microsoft.com/en-us/windows/win32/ipc/named-pipes
#[derive(Debug)]
pub struct NamedPipeClient {
io: PollEvented<mio_windows::NamedPipe>,
}
impl NamedPipeClient {
/// Constructs a new named pipe client from the specified raw handle.
///
/// This function will consume ownership of the handle given, passing
/// responsibility for closing the handle to the returned object.
///
/// This function is also unsafe as the primitives currently returned have
/// the contract that they are the sole owner of the file descriptor they
/// are wrapping. Usage of this function could accidentally allow violating
/// this contract which can cause memory unsafety in code that relies on it
/// being true.
///
/// # Errors
///
/// This errors if called outside of a [Tokio Runtime], or in a runtime that
/// has not [enabled I/O], or if any OS-specific I/O errors occur.
///
/// [Tokio Runtime]: crate::runtime::Runtime
/// [enabled I/O]: crate::runtime::Builder::enable_io
pub unsafe fn from_raw_handle(handle: RawHandle) -> io::Result<Self> {
let named_pipe = mio_windows::NamedPipe::from_raw_handle(handle);
Ok(Self {
io: PollEvented::new(named_pipe)?,
})
}
/// Retrieves information about the named pipe the client is associated
/// with.
///
/// ```no_run
/// use tokio::net::windows::named_pipe::{ClientOptions, PipeEnd, PipeMode};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-info";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let client = ClientOptions::new()
/// .open(PIPE_NAME)?;
///
/// let client_info = client.info()?;
///
/// assert_eq!(client_info.end, PipeEnd::Client);
/// assert_eq!(client_info.mode, PipeMode::Message);
/// assert_eq!(client_info.max_instances, 5);
/// # Ok(()) }
/// ```
pub fn info(&self) -> io::Result<PipeInfo> {
// Safety: we're ensuring the lifetime of the named pipe.
unsafe { named_pipe_info(self.io.as_raw_handle()) }
}
/// Waits for any of the requested ready states.
///
/// This function is usually paired with `try_read()` or `try_write()`. It
/// can be used to concurrently read / write to the same pipe on a single
/// task without splitting the pipe.
///
/// The function may complete without the pipe being ready. This is a
/// false-positive and attempting an operation will return with
/// `io::ErrorKind::WouldBlock`. The function can also return with an empty
/// [`Ready`] set, so you should always check the returned value and possibly
/// wait again if the requested states are not set.
///
/// # Examples
///
/// Concurrently read and write to the pipe on the same task without
/// splitting.
///
/// ```no_run
/// use tokio::io::Interest;
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-ready";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// loop {
/// let ready = client.ready(Interest::READABLE | Interest::WRITABLE).await?;
///
/// if ready.is_readable() {
/// let mut data = vec![0; 1024];
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_read(&mut data) {
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// if ready.is_writable() {
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_write(b"hello world") {
/// Ok(n) => {
/// println!("write {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
/// }
/// }
/// ```
pub async fn ready(&self, interest: Interest) -> io::Result<Ready> {
let event = self.io.registration().readiness(interest).await?;
Ok(event.ready)
}
/// Waits for the pipe to become readable.
///
/// This function is equivalent to `ready(Interest::READABLE)` and is usually
/// paired with `try_read()`.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-readable";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// let mut msg = vec![0; 1024];
///
/// loop {
/// // Wait for the pipe to be readable
/// client.readable().await?;
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_read(&mut msg) {
/// Ok(n) => {
/// msg.truncate(n);
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// println!("GOT = {:?}", msg);
/// Ok(())
/// }
/// ```
pub async fn readable(&self) -> io::Result<()> {
self.ready(Interest::READABLE).await?;
Ok(())
}
/// Polls for read readiness.
///
/// If the pipe is not currently ready for reading, this method will
/// store a clone of the `Waker` from the provided `Context`. When the pipe
/// becomes ready for reading, `Waker::wake` will be called on the waker.
///
/// Note that on multiple calls to `poll_read_ready` or `poll_read`, only
/// the `Waker` from the `Context` passed to the most recent call is
/// scheduled to receive a wakeup. (However, `poll_write_ready` retains a
/// second, independent waker.)
///
/// This function is intended for cases where creating and pinning a future
/// via [`readable`] is not feasible. Where possible, using [`readable`] is
/// preferred, as this supports polling from multiple tasks at once.
///
/// # Return value
///
/// The function returns:
///
/// * `Poll::Pending` if the pipe is not ready for reading.
/// * `Poll::Ready(Ok(()))` if the pipe is ready for reading.
/// * `Poll::Ready(Err(e))` if an error is encountered.
///
/// # Errors
///
/// This function may encounter any standard I/O error except `WouldBlock`.
///
/// [`readable`]: method@Self::readable
pub fn poll_read_ready(&self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
self.io.registration().poll_read_ready(cx).map_ok(|_| ())
}
/// Tries to read data from the pipe into the provided buffer, returning how
/// many bytes were read.
///
/// Receives any pending data from the pipe but does not wait for new data
/// to arrive. On success, returns the number of bytes read. Because
/// `try_read()` is non-blocking, the buffer does not have to be stored by
/// the async task and can exist entirely on the stack.
///
/// Usually, [`readable()`] or [`ready()`] is used with this function.
///
/// [`readable()`]: NamedPipeClient::readable()
/// [`ready()`]: NamedPipeClient::ready()
///
/// # Return
///
/// If data is successfully read, `Ok(n)` is returned, where `n` is the
/// number of bytes read. If `n` is `0`, then it can indicate one of two scenarios:
///
/// 1. The pipe's read half is closed and will no longer yield data.
/// 2. The specified buffer was 0 bytes in length.
///
/// If the pipe is not ready to read data,
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-try-read";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be readable
/// client.readable().await?;
///
/// // Creating the buffer **after** the `await` prevents it from
/// // being stored in the async task.
/// let mut buf = [0; 4096];
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_read(&mut buf) {
/// Ok(0) => break,
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_read(&self, buf: &mut [u8]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::READABLE, || (&*self.io).read(buf))
}
/// Tries to read data from the pipe into the provided buffers, returning
/// how many bytes were read.
///
/// Data is copied to fill each buffer in order, with the final buffer
/// written to possibly being only partially filled. This method behaves
/// equivalently to a single call to [`try_read()`] with concatenated
/// buffers.
///
/// Receives any pending data from the pipe but does not wait for new data
/// to arrive. On success, returns the number of bytes read. Because
/// `try_read_vectored()` is non-blocking, the buffer does not have to be
/// stored by the async task and can exist entirely on the stack.
///
/// Usually, [`readable()`] or [`ready()`] is used with this function.
///
/// [`try_read()`]: NamedPipeClient::try_read()
/// [`readable()`]: NamedPipeClient::readable()
/// [`ready()`]: NamedPipeClient::ready()
///
/// # Return
///
/// If data is successfully read, `Ok(n)` is returned, where `n` is the
/// number of bytes read. `Ok(0)` indicates the pipe's read half is closed
/// and will no longer yield data. If the pipe is not ready to read data
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io::{self, IoSliceMut};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-try-read-vectored";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be readable
/// client.readable().await?;
///
/// // Creating the buffer **after** the `await` prevents it from
/// // being stored in the async task.
/// let mut buf_a = [0; 512];
/// let mut buf_b = [0; 1024];
/// let mut bufs = [
/// IoSliceMut::new(&mut buf_a),
/// IoSliceMut::new(&mut buf_b),
/// ];
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_read_vectored(&mut bufs) {
/// Ok(0) => break,
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_read_vectored(&self, bufs: &mut [io::IoSliceMut<'_>]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::READABLE, || (&*self.io).read_vectored(bufs))
}
cfg_io_util! {
/// Tries to read data from the stream into the provided buffer, advancing the
/// buffer's internal cursor, returning how many bytes were read.
///
/// Receives any pending data from the pipe but does not wait for new data
/// to arrive. On success, returns the number of bytes read. Because
/// `try_read_buf()` is non-blocking, the buffer does not have to be stored by
/// the async task and can exist entirely on the stack.
///
/// Usually, [`readable()`] or [`ready()`] is used with this function.
///
/// [`readable()`]: NamedPipeClient::readable()
/// [`ready()`]: NamedPipeClient::ready()
///
/// # Return
///
/// If data is successfully read, `Ok(n)` is returned, where `n` is the
/// number of bytes read. `Ok(0)` indicates the stream's read half is closed
/// and will no longer yield data. If the stream is not ready to read data
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-readable";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be readable
/// client.readable().await?;
///
/// let mut buf = Vec::with_capacity(4096);
///
/// // Try to read data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_read_buf(&mut buf) {
/// Ok(0) => break,
/// Ok(n) => {
/// println!("read {} bytes", n);
/// }
/// Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_read_buf<B: BufMut>(&self, buf: &mut B) -> io::Result<usize> {
self.io.registration().try_io(Interest::READABLE, || {
use std::io::Read;
let dst = buf.chunk_mut();
let dst =
unsafe { &mut *(dst as *mut _ as *mut [std::mem::MaybeUninit<u8>] as *mut [u8]) };
// Safety: We trust `NamedPipeClient::read` to have filled up `n` bytes in the
// buffer.
let n = (&*self.io).read(dst)?;
unsafe {
buf.advance_mut(n);
}
Ok(n)
})
}
}
/// Waits for the pipe to become writable.
///
/// This function is equivalent to `ready(Interest::WRITABLE)` and is usually
/// paired with `try_write()`.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-writable";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be writable
/// client.writable().await?;
///
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_write(b"hello world") {
/// Ok(n) => {
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub async fn writable(&self) -> io::Result<()> {
self.ready(Interest::WRITABLE).await?;
Ok(())
}
/// Polls for write readiness.
///
/// If the pipe is not currently ready for writing, this method will
/// store a clone of the `Waker` from the provided `Context`. When the pipe
/// becomes ready for writing, `Waker::wake` will be called on the waker.
///
/// Note that on multiple calls to `poll_write_ready` or `poll_write`, only
/// the `Waker` from the `Context` passed to the most recent call is
/// scheduled to receive a wakeup. (However, `poll_read_ready` retains a
/// second, independent waker.)
///
/// This function is intended for cases where creating and pinning a future
/// via [`writable`] is not feasible. Where possible, using [`writable`] is
/// preferred, as this supports polling from multiple tasks at once.
///
/// # Return value
///
/// The function returns:
///
/// * `Poll::Pending` if the pipe is not ready for writing.
/// * `Poll::Ready(Ok(()))` if the pipe is ready for writing.
/// * `Poll::Ready(Err(e))` if an error is encountered.
///
/// # Errors
///
/// This function may encounter any standard I/O error except `WouldBlock`.
///
/// [`writable`]: method@Self::writable
pub fn poll_write_ready(&self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
self.io.registration().poll_write_ready(cx).map_ok(|_| ())
}
/// Tries to write a buffer to the pipe, returning how many bytes were
/// written.
///
/// The function will attempt to write the entire contents of `buf`, but
/// only part of the buffer may be written.
///
/// This function is usually paired with `writable()`.
///
/// # Return
///
/// If data is successfully written, `Ok(n)` is returned, where `n` is the
/// number of bytes written. If the pipe is not ready to write data,
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-try-write";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// loop {
/// // Wait for the pipe to be writable
/// client.writable().await?;
///
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_write(b"hello world") {
/// Ok(n) => {
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_write(&self, buf: &[u8]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::WRITABLE, || (&*self.io).write(buf))
}
/// Tries to write several buffers to the pipe, returning how many bytes
/// were written.
///
/// Data is written from each buffer in order, with the final buffer read
/// from possible being only partially consumed. This method behaves
/// equivalently to a single call to [`try_write()`] with concatenated
/// buffers.
///
/// This function is usually paired with `writable()`.
///
/// [`try_write()`]: NamedPipeClient::try_write()
///
/// # Return
///
/// If data is successfully written, `Ok(n)` is returned, where `n` is the
/// number of bytes written. If the pipe is not ready to write data,
/// `Err(io::ErrorKind::WouldBlock)` is returned.
///
/// # Examples
///
/// ```no_run
/// use tokio::net::windows::named_pipe;
/// use std::error::Error;
/// use std::io;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-try-write-vectored";
///
/// #[tokio::main]
/// async fn main() -> Result<(), Box<dyn Error>> {
/// let client = named_pipe::ClientOptions::new().open(PIPE_NAME)?;
///
/// let bufs = [io::IoSlice::new(b"hello "), io::IoSlice::new(b"world")];
///
/// loop {
/// // Wait for the pipe to be writable
/// client.writable().await?;
///
/// // Try to write data, this may still fail with `WouldBlock`
/// // if the readiness event is a false positive.
/// match client.try_write_vectored(&bufs) {
/// Ok(n) => {
/// break;
/// }
/// Err(e) if e.kind() == io::ErrorKind::WouldBlock => {
/// continue;
/// }
/// Err(e) => {
/// return Err(e.into());
/// }
/// }
/// }
///
/// Ok(())
/// }
/// ```
pub fn try_write_vectored(&self, buf: &[io::IoSlice<'_>]) -> io::Result<usize> {
self.io
.registration()
.try_io(Interest::WRITABLE, || (&*self.io).write_vectored(buf))
}
/// Tries to read or write from the pipe using a user-provided IO operation.
///
/// If the pipe is ready, the provided closure is called. The closure
/// should attempt to perform IO operation from the pipe by manually
/// calling the appropriate syscall. If the operation fails because the
/// pipe is not actually ready, then the closure should return a
/// `WouldBlock` error and the readiness flag is cleared. The return value
/// of the closure is then returned by `try_io`.
///
/// If the pipe is not ready, then the closure is not called
/// and a `WouldBlock` error is returned.
///
/// The closure should only return a `WouldBlock` error if it has performed
/// an IO operation on the pipe that failed due to the pipe not being
/// ready. Returning a `WouldBlock` error in any other situation will
/// incorrectly clear the readiness flag, which can cause the pipe to
/// behave incorrectly.
///
/// The closure should not perform the IO operation using any of the methods
/// defined on the Tokio `NamedPipeClient` type, as this will mess with the
/// readiness flag and can cause the pipe to behave incorrectly.
///
/// This method is not intended to be used with combined interests.
/// The closure should perform only one type of IO operation, so it should not
/// require more than one ready state. This method may panic or sleep forever
/// if it is called with a combined interest.
///
/// Usually, [`readable()`], [`writable()`] or [`ready()`] is used with this function.
///
/// [`readable()`]: NamedPipeClient::readable()
/// [`writable()`]: NamedPipeClient::writable()
/// [`ready()`]: NamedPipeClient::ready()
pub fn try_io<R>(
&self,
interest: Interest,
f: impl FnOnce() -> io::Result<R>,
) -> io::Result<R> {
self.io.registration().try_io(interest, f)
}
/// Reads or writes from the pipe using a user-provided IO operation.
///
/// The readiness of the pipe is awaited and when the pipe is ready,
/// the provided closure is called. The closure should attempt to perform
/// IO operation on the pipe by manually calling the appropriate syscall.
/// If the operation fails because the pipe is not actually ready,
/// then the closure should return a `WouldBlock` error. In such case the
/// readiness flag is cleared and the pipe readiness is awaited again.
/// This loop is repeated until the closure returns an `Ok` or an error
/// other than `WouldBlock`.
///
/// The closure should only return a `WouldBlock` error if it has performed
/// an IO operation on the pipe that failed due to the pipe not being
/// ready. Returning a `WouldBlock` error in any other situation will
/// incorrectly clear the readiness flag, which can cause the pipe to
/// behave incorrectly.
///
/// The closure should not perform the IO operation using any of the methods
/// defined on the Tokio `NamedPipeClient` type, as this will mess with the
/// readiness flag and can cause the pipe to behave incorrectly.
///
/// This method is not intended to be used with combined interests.
/// The closure should perform only one type of IO operation, so it should not
/// require more than one ready state. This method may panic or sleep forever
/// if it is called with a combined interest.
pub async fn async_io<R>(
&self,
interest: Interest,
f: impl FnMut() -> io::Result<R>,
) -> io::Result<R> {
self.io.registration().async_io(interest, f).await
}
}
impl AsyncRead for NamedPipeClient {
fn poll_read(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &mut ReadBuf<'_>,
) -> Poll<io::Result<()>> {
unsafe { self.io.poll_read(cx, buf) }
}
}
impl AsyncWrite for NamedPipeClient {
fn poll_write(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8],
) -> Poll<io::Result<usize>> {
self.io.poll_write(cx, buf)
}
fn poll_write_vectored(
self: Pin<&mut Self>,
cx: &mut Context<'_>,
bufs: &[io::IoSlice<'_>],
) -> Poll<io::Result<usize>> {
self.io.poll_write_vectored(cx, bufs)
}
fn poll_flush(self: Pin<&mut Self>, _cx: &mut Context<'_>) -> Poll<io::Result<()>> {
Poll::Ready(Ok(()))
}
fn poll_shutdown(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
self.poll_flush(cx)
}
}
impl AsRawHandle for NamedPipeClient {
fn as_raw_handle(&self) -> RawHandle {
self.io.as_raw_handle()
}
}
impl AsHandle for NamedPipeClient {
fn as_handle(&self) -> BorrowedHandle<'_> {
unsafe { BorrowedHandle::borrow_raw(self.as_raw_handle()) }
}
}
/// A builder structure for construct a named pipe with named pipe-specific
/// options. This is required to use for named pipe servers who wants to modify
/// pipe-related options.
///
/// See [`ServerOptions::create`].
#[derive(Debug, Clone)]
pub struct ServerOptions {
// dwOpenMode
access_inbound: bool,
access_outbound: bool,
first_pipe_instance: bool,
write_dac: bool,
write_owner: bool,
access_system_security: bool,
// dwPipeMode
pipe_mode: PipeMode,
reject_remote_clients: bool,
// other options
max_instances: u32,
out_buffer_size: u32,
in_buffer_size: u32,
default_timeout: u32,
}
impl ServerOptions {
/// Creates a new named pipe builder with the default settings.
///
/// ```
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-new";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let server = ServerOptions::new().create(PIPE_NAME)?;
/// # Ok(()) }
/// ```
pub fn new() -> ServerOptions {
ServerOptions {
access_inbound: true,
access_outbound: true,
first_pipe_instance: false,
write_dac: false,
write_owner: false,
access_system_security: false,
pipe_mode: PipeMode::Byte,
reject_remote_clients: true,
max_instances: windows_sys::PIPE_UNLIMITED_INSTANCES,
out_buffer_size: 65536,
in_buffer_size: 65536,
default_timeout: 0,
}
}
/// The pipe mode.
///
/// The default pipe mode is [`PipeMode::Byte`]. See [`PipeMode`] for
/// documentation of what each mode means.
///
/// This corresponds to specifying `PIPE_TYPE_` and `PIPE_READMODE_` in [`dwPipeMode`].
///
/// [`dwPipeMode`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
pub fn pipe_mode(&mut self, pipe_mode: PipeMode) -> &mut Self {
self.pipe_mode = pipe_mode;
self
}
/// The flow of data in the pipe goes from client to server only.
///
/// This corresponds to setting [`PIPE_ACCESS_INBOUND`].
///
/// [`PIPE_ACCESS_INBOUND`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea#pipe_access_inbound
///
/// # Errors
///
/// Server side prevents connecting by denying inbound access, client errors
/// with [`std::io::ErrorKind::PermissionDenied`] when attempting to create
/// the connection.
///
/// ```
/// use std::io;
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-access-inbound-err1";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let _server = ServerOptions::new()
/// .access_inbound(false)
/// .create(PIPE_NAME)?;
///
/// let e = ClientOptions::new()
/// .open(PIPE_NAME)
/// .unwrap_err();
///
/// assert_eq!(e.kind(), io::ErrorKind::PermissionDenied);
/// # Ok(()) }
/// ```
///
/// Disabling writing allows a client to connect, but errors with
/// [`std::io::ErrorKind::PermissionDenied`] if a write is attempted.
///
/// ```
/// use std::io;
/// use tokio::io::AsyncWriteExt;
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-access-inbound-err2";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let server = ServerOptions::new()
/// .access_inbound(false)
/// .create(PIPE_NAME)?;
///
/// let mut client = ClientOptions::new()
/// .write(false)
/// .open(PIPE_NAME)?;
///
/// server.connect().await?;
///
/// let e = client.write(b"ping").await.unwrap_err();
/// assert_eq!(e.kind(), io::ErrorKind::PermissionDenied);
/// # Ok(()) }
/// ```
///
/// # Examples
///
/// A unidirectional named pipe that only supports server-to-client
/// communication.
///
/// ```
/// use std::io;
/// use tokio::io::{AsyncReadExt, AsyncWriteExt};
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-access-inbound";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let mut server = ServerOptions::new()
/// .access_inbound(false)
/// .create(PIPE_NAME)?;
///
/// let mut client = ClientOptions::new()
/// .write(false)
/// .open(PIPE_NAME)?;
///
/// server.connect().await?;
///
/// let write = server.write_all(b"ping");
///
/// let mut buf = [0u8; 4];
/// let read = client.read_exact(&mut buf);
///
/// let ((), read) = tokio::try_join!(write, read)?;
///
/// assert_eq!(read, 4);
/// assert_eq!(&buf[..], b"ping");
/// # Ok(()) }
/// ```
pub fn access_inbound(&mut self, allowed: bool) -> &mut Self {
self.access_inbound = allowed;
self
}
/// The flow of data in the pipe goes from server to client only.
///
/// This corresponds to setting [`PIPE_ACCESS_OUTBOUND`].
///
/// [`PIPE_ACCESS_OUTBOUND`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea#pipe_access_outbound
///
/// # Errors
///
/// Server side prevents connecting by denying outbound access, client
/// errors with [`std::io::ErrorKind::PermissionDenied`] when attempting to
/// create the connection.
///
/// ```
/// use std::io;
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-access-outbound-err1";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let server = ServerOptions::new()
/// .access_outbound(false)
/// .create(PIPE_NAME)?;
///
/// let e = ClientOptions::new()
/// .open(PIPE_NAME)
/// .unwrap_err();
///
/// assert_eq!(e.kind(), io::ErrorKind::PermissionDenied);
/// # Ok(()) }
/// ```
///
/// Disabling reading allows a client to connect, but attempting to read
/// will error with [`std::io::ErrorKind::PermissionDenied`].
///
/// ```
/// use std::io;
/// use tokio::io::AsyncReadExt;
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-access-outbound-err2";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let server = ServerOptions::new()
/// .access_outbound(false)
/// .create(PIPE_NAME)?;
///
/// let mut client = ClientOptions::new()
/// .read(false)
/// .open(PIPE_NAME)?;
///
/// server.connect().await?;
///
/// let mut buf = [0u8; 4];
/// let e = client.read(&mut buf).await.unwrap_err();
/// assert_eq!(e.kind(), io::ErrorKind::PermissionDenied);
/// # Ok(()) }
/// ```
///
/// # Examples
///
/// A unidirectional named pipe that only supports client-to-server
/// communication.
///
/// ```
/// use tokio::io::{AsyncReadExt, AsyncWriteExt};
/// use tokio::net::windows::named_pipe::{ClientOptions, ServerOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-access-outbound";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let mut server = ServerOptions::new()
/// .access_outbound(false)
/// .create(PIPE_NAME)?;
///
/// let mut client = ClientOptions::new()
/// .read(false)
/// .open(PIPE_NAME)?;
///
/// server.connect().await?;
///
/// let write = client.write_all(b"ping");
///
/// let mut buf = [0u8; 4];
/// let read = server.read_exact(&mut buf);
///
/// let ((), read) = tokio::try_join!(write, read)?;
///
/// println!("done reading and writing");
///
/// assert_eq!(read, 4);
/// assert_eq!(&buf[..], b"ping");
/// # Ok(()) }
/// ```
pub fn access_outbound(&mut self, allowed: bool) -> &mut Self {
self.access_outbound = allowed;
self
}
/// If you attempt to create multiple instances of a pipe with this flag
/// set, creation of the first server instance succeeds, but creation of any
/// subsequent instances will fail with
/// [`std::io::ErrorKind::PermissionDenied`].
///
/// This option is intended to be used with servers that want to ensure that
/// they are the only process listening for clients on a given named pipe.
/// This is accomplished by enabling it for the first server instance
/// created in a process.
///
/// This corresponds to setting [`FILE_FLAG_FIRST_PIPE_INSTANCE`].
///
/// # Errors
///
/// If this option is set and more than one instance of the server for a
/// given named pipe exists, calling [`create`] will fail with
/// [`std::io::ErrorKind::PermissionDenied`].
///
/// ```
/// use std::io;
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-first-instance-error";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let server1 = ServerOptions::new()
/// .first_pipe_instance(true)
/// .create(PIPE_NAME)?;
///
/// // Second server errs, since it's not the first instance.
/// let e = ServerOptions::new()
/// .first_pipe_instance(true)
/// .create(PIPE_NAME)
/// .unwrap_err();
///
/// assert_eq!(e.kind(), io::ErrorKind::PermissionDenied);
/// # Ok(()) }
/// ```
///
/// # Examples
///
/// ```
/// use std::io;
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-first-instance";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let mut builder = ServerOptions::new();
/// builder.first_pipe_instance(true);
///
/// let server = builder.create(PIPE_NAME)?;
/// let e = builder.create(PIPE_NAME).unwrap_err();
/// assert_eq!(e.kind(), io::ErrorKind::PermissionDenied);
/// drop(server);
///
/// // OK: since, we've closed the other instance.
/// let _server2 = builder.create(PIPE_NAME)?;
/// # Ok(()) }
/// ```
///
/// [`create`]: ServerOptions::create
/// [`FILE_FLAG_FIRST_PIPE_INSTANCE`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea#pipe_first_pipe_instance
pub fn first_pipe_instance(&mut self, first: bool) -> &mut Self {
self.first_pipe_instance = first;
self
}
/// Requests permission to modify the pipe's discretionary access control list.
///
/// This corresponds to setting [`WRITE_DAC`] in dwOpenMode.
///
/// # Examples
///
/// ```
/// use std::{io, os::windows::prelude::AsRawHandle, ptr};
///
/// use tokio::net::windows::named_pipe::ServerOptions;
/// use windows_sys::{
/// Win32::Foundation::ERROR_SUCCESS,
/// Win32::Security::DACL_SECURITY_INFORMATION,
/// Win32::Security::Authorization::{SetSecurityInfo, SE_KERNEL_OBJECT},
/// };
///
/// const PIPE_NAME: &str = r"\\.\pipe\write_dac_pipe";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let mut pipe_template = ServerOptions::new();
/// pipe_template.write_dac(true);
/// let pipe = pipe_template.create(PIPE_NAME)?;
///
/// unsafe {
/// assert_eq!(
/// ERROR_SUCCESS,
/// SetSecurityInfo(
/// pipe.as_raw_handle() as _,
/// SE_KERNEL_OBJECT,
/// DACL_SECURITY_INFORMATION,
/// ptr::null_mut(),
/// ptr::null_mut(),
/// ptr::null_mut(),
/// ptr::null_mut(),
/// )
/// );
/// }
///
/// # Ok(()) }
/// ```
///
/// ```
/// use std::{io, os::windows::prelude::AsRawHandle, ptr};
///
/// use tokio::net::windows::named_pipe::ServerOptions;
/// use windows_sys::{
/// Win32::Foundation::ERROR_ACCESS_DENIED,
/// Win32::Security::DACL_SECURITY_INFORMATION,
/// Win32::Security::Authorization::{SetSecurityInfo, SE_KERNEL_OBJECT},
/// };
///
/// const PIPE_NAME: &str = r"\\.\pipe\write_dac_pipe_fail";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let mut pipe_template = ServerOptions::new();
/// pipe_template.write_dac(false);
/// let pipe = pipe_template.create(PIPE_NAME)?;
///
/// unsafe {
/// assert_eq!(
/// ERROR_ACCESS_DENIED,
/// SetSecurityInfo(
/// pipe.as_raw_handle() as _,
/// SE_KERNEL_OBJECT,
/// DACL_SECURITY_INFORMATION,
/// ptr::null_mut(),
/// ptr::null_mut(),
/// ptr::null_mut(),
/// ptr::null_mut(),
/// )
/// );
/// }
///
/// # Ok(()) }
/// ```
///
/// [`WRITE_DAC`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
pub fn write_dac(&mut self, requested: bool) -> &mut Self {
self.write_dac = requested;
self
}
/// Requests permission to modify the pipe's owner.
///
/// This corresponds to setting [`WRITE_OWNER`] in dwOpenMode.
///
/// [`WRITE_OWNER`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
pub fn write_owner(&mut self, requested: bool) -> &mut Self {
self.write_owner = requested;
self
}
/// Requests permission to modify the pipe's system access control list.
///
/// This corresponds to setting [`ACCESS_SYSTEM_SECURITY`] in dwOpenMode.
///
/// [`ACCESS_SYSTEM_SECURITY`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
pub fn access_system_security(&mut self, requested: bool) -> &mut Self {
self.access_system_security = requested;
self
}
/// Indicates whether this server can accept remote clients or not. Remote
/// clients are disabled by default.
///
/// This corresponds to setting [`PIPE_REJECT_REMOTE_CLIENTS`].
///
/// [`PIPE_REJECT_REMOTE_CLIENTS`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea#pipe_reject_remote_clients
pub fn reject_remote_clients(&mut self, reject: bool) -> &mut Self {
self.reject_remote_clients = reject;
self
}
/// The maximum number of instances that can be created for this pipe. The
/// first instance of the pipe can specify this value; the same number must
/// be specified for other instances of the pipe. Acceptable values are in
/// the range 1 through 254. The default value is unlimited.
///
/// This corresponds to specifying [`nMaxInstances`].
///
/// [`nMaxInstances`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
///
/// # Errors
///
/// The same numbers of `max_instances` have to be used by all servers. Any
/// additional servers trying to be built which uses a mismatching value
/// might error.
///
/// ```
/// use std::io;
/// use tokio::net::windows::named_pipe::{ServerOptions, ClientOptions};
/// use windows_sys::Win32::Foundation::ERROR_PIPE_BUSY;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-max-instances";
///
/// # #[tokio::main] async fn main() -> io::Result<()> {
/// let mut server = ServerOptions::new();
/// server.max_instances(2);
///
/// let s1 = server.create(PIPE_NAME)?;
/// let c1 = ClientOptions::new().open(PIPE_NAME);
///
/// let s2 = server.create(PIPE_NAME)?;
/// let c2 = ClientOptions::new().open(PIPE_NAME);
///
/// // Too many servers!
/// let e = server.create(PIPE_NAME).unwrap_err();
/// assert_eq!(e.raw_os_error(), Some(ERROR_PIPE_BUSY as i32));
///
/// // Still too many servers even if we specify a higher value!
/// let e = server.max_instances(100).create(PIPE_NAME).unwrap_err();
/// assert_eq!(e.raw_os_error(), Some(ERROR_PIPE_BUSY as i32));
/// # Ok(()) }
/// ```
///
/// # Panics
///
/// This function will panic if more than 254 instances are specified. If
/// you do not wish to set an instance limit, leave it unspecified.
///
/// ```should_panic
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let builder = ServerOptions::new().max_instances(255);
/// # Ok(()) }
/// ```
#[track_caller]
pub fn max_instances(&mut self, instances: usize) -> &mut Self {
assert!(instances < 255, "cannot specify more than 254 instances");
self.max_instances = instances as u32;
self
}
/// The number of bytes to reserve for the output buffer.
///
/// This corresponds to specifying [`nOutBufferSize`].
///
/// [`nOutBufferSize`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
pub fn out_buffer_size(&mut self, buffer: u32) -> &mut Self {
self.out_buffer_size = buffer;
self
}
/// The number of bytes to reserve for the input buffer.
///
/// This corresponds to specifying [`nInBufferSize`].
///
/// [`nInBufferSize`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
pub fn in_buffer_size(&mut self, buffer: u32) -> &mut Self {
self.in_buffer_size = buffer;
self
}
/// Creates the named pipe identified by `addr` for use as a server.
///
/// This uses the [`CreateNamedPipe`] function.
///
/// [`CreateNamedPipe`]: https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-createnamedpipea
///
/// # Errors
///
/// This errors if called outside of a [Tokio Runtime], or in a runtime that
/// has not [enabled I/O], or if any OS-specific I/O errors occur.
///
/// [Tokio Runtime]: crate::runtime::Runtime
/// [enabled I/O]: crate::runtime::Builder::enable_io
///
/// # Examples
///
/// ```
/// use tokio::net::windows::named_pipe::ServerOptions;
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-create";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let server = ServerOptions::new().create(PIPE_NAME)?;
/// # Ok(()) }
/// ```
pub fn create(&self, addr: impl AsRef<OsStr>) -> io::Result<NamedPipeServer> {
// Safety: We're calling create_with_security_attributes_raw w/ a null
// pointer which disables it.
unsafe { self.create_with_security_attributes_raw(addr, ptr::null_mut()) }
}
/// Creates the named pipe identified by `addr` for use as a server.
///
/// This is the same as [`create`] except that it supports providing the raw
/// pointer to a structure of [`SECURITY_ATTRIBUTES`] which will be passed
/// as the `lpSecurityAttributes` argument to [`CreateFile`].
///
/// # Errors
///
/// This errors if called outside of a [Tokio Runtime], or in a runtime that
/// has not [enabled I/O], or if any OS-specific I/O errors occur.
///
/// [Tokio Runtime]: crate::runtime::Runtime
/// [enabled I/O]: crate::runtime::Builder::enable_io
///
/// # Safety
///
/// The `attrs` argument must either be null or point at a valid instance of
/// the [`SECURITY_ATTRIBUTES`] structure. If the argument is null, the
/// behavior is identical to calling the [`create`] method.
///
/// [`create`]: ServerOptions::create
/// [`CreateFile`]: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
/// [`SECURITY_ATTRIBUTES`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/Security/struct.SECURITY_ATTRIBUTES.html
pub unsafe fn create_with_security_attributes_raw(
&self,
addr: impl AsRef<OsStr>,
attrs: *mut c_void,
) -> io::Result<NamedPipeServer> {
let addr = encode_addr(addr);
let pipe_mode = {
let mut mode = if matches!(self.pipe_mode, PipeMode::Message) {
windows_sys::PIPE_TYPE_MESSAGE | windows_sys::PIPE_READMODE_MESSAGE
} else {
windows_sys::PIPE_TYPE_BYTE | windows_sys::PIPE_READMODE_BYTE
};
if self.reject_remote_clients {
mode |= windows_sys::PIPE_REJECT_REMOTE_CLIENTS;
} else {
mode |= windows_sys::PIPE_ACCEPT_REMOTE_CLIENTS;
}
mode
};
let open_mode = {
let mut mode = windows_sys::FILE_FLAG_OVERLAPPED;
if self.access_inbound {
mode |= windows_sys::PIPE_ACCESS_INBOUND;
}
if self.access_outbound {
mode |= windows_sys::PIPE_ACCESS_OUTBOUND;
}
if self.first_pipe_instance {
mode |= windows_sys::FILE_FLAG_FIRST_PIPE_INSTANCE;
}
if self.write_dac {
mode |= windows_sys::WRITE_DAC;
}
if self.write_owner {
mode |= windows_sys::WRITE_OWNER;
}
if self.access_system_security {
mode |= windows_sys::ACCESS_SYSTEM_SECURITY;
}
mode
};
let h = windows_sys::CreateNamedPipeW(
addr.as_ptr(),
open_mode,
pipe_mode,
self.max_instances,
self.out_buffer_size,
self.in_buffer_size,
self.default_timeout,
attrs as *mut _,
);
if h == windows_sys::INVALID_HANDLE_VALUE {
return Err(io::Error::last_os_error());
}
NamedPipeServer::from_raw_handle(h as _)
}
}
/// A builder suitable for building and interacting with named pipes from the
/// client side.
///
/// See [`ClientOptions::open`].
#[derive(Debug, Clone)]
pub struct ClientOptions {
generic_read: bool,
generic_write: bool,
security_qos_flags: u32,
pipe_mode: PipeMode,
}
impl ClientOptions {
/// Creates a new named pipe builder with the default settings.
///
/// ```
/// use tokio::net::windows::named_pipe::{ServerOptions, ClientOptions};
///
/// const PIPE_NAME: &str = r"\\.\pipe\tokio-named-pipe-client-new";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// // Server must be created in order for the client creation to succeed.
/// let server = ServerOptions::new().create(PIPE_NAME)?;
/// let client = ClientOptions::new().open(PIPE_NAME)?;
/// # Ok(()) }
/// ```
pub fn new() -> Self {
Self {
generic_read: true,
generic_write: true,
security_qos_flags: windows_sys::SECURITY_IDENTIFICATION
| windows_sys::SECURITY_SQOS_PRESENT,
pipe_mode: PipeMode::Byte,
}
}
/// If the client supports reading data. This is enabled by default.
///
/// This corresponds to setting [`GENERIC_READ`] in the call to [`CreateFile`].
///
/// [`GENERIC_READ`]: https://docs.microsoft.com/en-us/windows/win32/secauthz/generic-access-rights
/// [`CreateFile`]: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
pub fn read(&mut self, allowed: bool) -> &mut Self {
self.generic_read = allowed;
self
}
/// If the created pipe supports writing data. This is enabled by default.
///
/// This corresponds to setting [`GENERIC_WRITE`] in the call to [`CreateFile`].
///
/// [`GENERIC_WRITE`]: https://docs.microsoft.com/en-us/windows/win32/secauthz/generic-access-rights
/// [`CreateFile`]: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
pub fn write(&mut self, allowed: bool) -> &mut Self {
self.generic_write = allowed;
self
}
/// Sets qos flags which are combined with other flags and attributes in the
/// call to [`CreateFile`].
///
/// By default `security_qos_flags` is set to [`SECURITY_IDENTIFICATION`],
/// calling this function would override that value completely with the
/// argument specified.
///
/// When `security_qos_flags` is not set, a malicious program can gain the
/// elevated privileges of a privileged Rust process when it allows opening
/// user-specified paths, by tricking it into opening a named pipe. So
/// arguably `security_qos_flags` should also be set when opening arbitrary
/// paths. However the bits can then conflict with other flags, specifically
/// `FILE_FLAG_OPEN_NO_RECALL`.
///
/// For information about possible values, see [Impersonation Levels] on the
/// Windows Dev Center site. The `SECURITY_SQOS_PRESENT` flag is set
/// automatically when using this method.
///
/// [`CreateFile`]: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea
/// [`SECURITY_IDENTIFICATION`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/Storage/FileSystem/constant.SECURITY_IDENTIFICATION.html
/// [Impersonation Levels]: https://docs.microsoft.com/en-us/windows/win32/api/winnt/ne-winnt-security_impersonation_level
pub fn security_qos_flags(&mut self, flags: u32) -> &mut Self {
// See: https://github.com/rust-lang/rust/pull/58216
self.security_qos_flags = flags | windows_sys::SECURITY_SQOS_PRESENT;
self
}
/// The pipe mode.
///
/// The default pipe mode is [`PipeMode::Byte`]. See [`PipeMode`] for
/// documentation of what each mode means.
pub fn pipe_mode(&mut self, pipe_mode: PipeMode) -> &mut Self {
self.pipe_mode = pipe_mode;
self
}
/// Opens the named pipe identified by `addr`.
///
/// This opens the client using [`CreateFile`] with the
/// `dwCreationDisposition` option set to `OPEN_EXISTING`.
///
/// [`CreateFile`]: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilea
///
/// # Errors
///
/// This errors if called outside of a [Tokio Runtime], or in a runtime that
/// has not [enabled I/O], or if any OS-specific I/O errors occur.
///
/// There are a few errors you need to take into account when creating a
/// named pipe on the client side:
///
/// * [`std::io::ErrorKind::NotFound`] - This indicates that the named pipe
/// does not exist. Presumably the server is not up.
/// * [`ERROR_PIPE_BUSY`] - This error is raised when the named pipe exists,
/// but the server is not currently waiting for a connection. Please see the
/// examples for how to check for this error.
///
/// [`ERROR_PIPE_BUSY`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/Foundation/constant.ERROR_PIPE_BUSY.html
/// [enabled I/O]: crate::runtime::Builder::enable_io
/// [Tokio Runtime]: crate::runtime::Runtime
///
/// A connect loop that waits until a pipe becomes available looks like
/// this:
///
/// ```no_run
/// use std::time::Duration;
/// use tokio::net::windows::named_pipe::ClientOptions;
/// use tokio::time;
/// use windows_sys::Win32::Foundation::ERROR_PIPE_BUSY;
///
/// const PIPE_NAME: &str = r"\\.\pipe\mynamedpipe";
///
/// # #[tokio::main] async fn main() -> std::io::Result<()> {
/// let client = loop {
/// match ClientOptions::new().open(PIPE_NAME) {
/// Ok(client) => break client,
/// Err(e) if e.raw_os_error() == Some(ERROR_PIPE_BUSY as i32) => (),
/// Err(e) => return Err(e),
/// }
///
/// time::sleep(Duration::from_millis(50)).await;
/// };
///
/// // use the connected client.
/// # Ok(()) }
/// ```
pub fn open(&self, addr: impl AsRef<OsStr>) -> io::Result<NamedPipeClient> {
// Safety: We're calling open_with_security_attributes_raw w/ a null
// pointer which disables it.
unsafe { self.open_with_security_attributes_raw(addr, ptr::null_mut()) }
}
/// Opens the named pipe identified by `addr`.
///
/// This is the same as [`open`] except that it supports providing the raw
/// pointer to a structure of [`SECURITY_ATTRIBUTES`] which will be passed
/// as the `lpSecurityAttributes` argument to [`CreateFile`].
///
/// # Safety
///
/// The `attrs` argument must either be null or point at a valid instance of
/// the [`SECURITY_ATTRIBUTES`] structure. If the argument is null, the
/// behavior is identical to calling the [`open`] method.
///
/// [`open`]: ClientOptions::open
/// [`CreateFile`]: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
/// [`SECURITY_ATTRIBUTES`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/Security/struct.SECURITY_ATTRIBUTES.html
pub unsafe fn open_with_security_attributes_raw(
&self,
addr: impl AsRef<OsStr>,
attrs: *mut c_void,
) -> io::Result<NamedPipeClient> {
let addr = encode_addr(addr);
let desired_access = {
let mut access = 0;
if self.generic_read {
access |= windows_sys::GENERIC_READ;
}
if self.generic_write {
access |= windows_sys::GENERIC_WRITE;
}
access
};
// NB: We could use a platform specialized `OpenOptions` here, but since
// we have access to windows_sys it ultimately doesn't hurt to use
// `CreateFile` explicitly since it allows the use of our already
// well-structured wide `addr` to pass into CreateFileW.
let h = windows_sys::CreateFileW(
addr.as_ptr(),
desired_access,
0,
attrs as *mut _,
windows_sys::OPEN_EXISTING,
self.get_flags(),
0,
);
if h == windows_sys::INVALID_HANDLE_VALUE {
return Err(io::Error::last_os_error());
}
if matches!(self.pipe_mode, PipeMode::Message) {
let mode = windows_sys::PIPE_READMODE_MESSAGE;
let result =
windows_sys::SetNamedPipeHandleState(h, &mode, ptr::null_mut(), ptr::null_mut());
if result == 0 {
return Err(io::Error::last_os_error());
}
}
NamedPipeClient::from_raw_handle(h as _)
}
fn get_flags(&self) -> u32 {
self.security_qos_flags | windows_sys::FILE_FLAG_OVERLAPPED
}
}
/// The pipe mode of a named pipe.
///
/// Set through [`ServerOptions::pipe_mode`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[non_exhaustive]
pub enum PipeMode {
/// Data is written to the pipe as a stream of bytes. The pipe does not
/// distinguish bytes written during different write operations.
///
/// Corresponds to [`PIPE_TYPE_BYTE`].
///
/// [`PIPE_TYPE_BYTE`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/System/Pipes/constant.PIPE_TYPE_BYTE.html
Byte,
/// Data is written to the pipe as a stream of messages. The pipe treats the
/// bytes written during each write operation as a message unit. Any reading
/// on a named pipe returns [`ERROR_MORE_DATA`] when a message is not read
/// completely.
///
/// Corresponds to [`PIPE_TYPE_MESSAGE`].
///
/// [`ERROR_MORE_DATA`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/Foundation/constant.ERROR_MORE_DATA.html
/// [`PIPE_TYPE_MESSAGE`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/System/Pipes/constant.PIPE_TYPE_MESSAGE.html
Message,
}
/// Indicates the end of a named pipe.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[non_exhaustive]
pub enum PipeEnd {
/// The named pipe refers to the client end of a named pipe instance.
///
/// Corresponds to [`PIPE_CLIENT_END`].
///
/// [`PIPE_CLIENT_END`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/System/Pipes/constant.PIPE_CLIENT_END.html
Client,
/// The named pipe refers to the server end of a named pipe instance.
///
/// Corresponds to [`PIPE_SERVER_END`].
///
/// [`PIPE_SERVER_END`]: https://docs.rs/windows-sys/latest/windows_sys/Win32/System/Pipes/constant.PIPE_SERVER_END.html
Server,
}
/// Information about a named pipe.
///
/// Constructed through [`NamedPipeServer::info`] or [`NamedPipeClient::info`].
#[derive(Debug, Clone)]
#[non_exhaustive]
pub struct PipeInfo {
/// Indicates the mode of a named pipe.
pub mode: PipeMode,
/// Indicates the end of a named pipe.
pub end: PipeEnd,
/// The maximum number of instances that can be created for this pipe.
pub max_instances: u32,
/// The number of bytes to reserve for the output buffer.
pub out_buffer_size: u32,
/// The number of bytes to reserve for the input buffer.
pub in_buffer_size: u32,
}
/// Encodes an address so that it is a null-terminated wide string.
fn encode_addr(addr: impl AsRef<OsStr>) -> Box<[u16]> {
let len = addr.as_ref().encode_wide().count();
let mut vec = Vec::with_capacity(len + 1);
vec.extend(addr.as_ref().encode_wide());
vec.push(0);
vec.into_boxed_slice()
}
/// Internal function to get the info out of a raw named pipe.
unsafe fn named_pipe_info(handle: RawHandle) -> io::Result<PipeInfo> {
let mut flags = 0;
let mut out_buffer_size = 0;
let mut in_buffer_size = 0;
let mut max_instances = 0;
let result = windows_sys::GetNamedPipeInfo(
handle as _,
&mut flags,
&mut out_buffer_size,
&mut in_buffer_size,
&mut max_instances,
);
if result == 0 {
return Err(io::Error::last_os_error());
}
let mut end = PipeEnd::Client;
let mut mode = PipeMode::Byte;
if flags & windows_sys::PIPE_SERVER_END != 0 {
end = PipeEnd::Server;
}
if flags & windows_sys::PIPE_TYPE_MESSAGE != 0 {
mode = PipeMode::Message;
}
Ok(PipeInfo {
end,
mode,
out_buffer_size,
in_buffer_size,
max_instances,
})
}