rustls/
ticketer.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
use alloc::boxed::Box;
use alloc::vec::Vec;
use core::mem;

use pki_types::UnixTime;

use crate::lock::{Mutex, MutexGuard};
use crate::server::ProducesTickets;
#[cfg(not(feature = "std"))]
use crate::time_provider::TimeProvider;
use crate::{rand, Error};

#[derive(Debug)]
pub(crate) struct TicketSwitcherState {
    next: Option<Box<dyn ProducesTickets>>,
    current: Box<dyn ProducesTickets>,
    previous: Option<Box<dyn ProducesTickets>>,
    next_switch_time: u64,
}

/// A ticketer that has a 'current' sub-ticketer and a single
/// 'previous' ticketer.  It creates a new ticketer every so
/// often, demoting the current ticketer.
#[cfg_attr(feature = "std", derive(Debug))]
pub struct TicketSwitcher {
    pub(crate) generator: fn() -> Result<Box<dyn ProducesTickets>, rand::GetRandomFailed>,
    lifetime: u32,
    state: Mutex<TicketSwitcherState>,
    #[cfg(not(feature = "std"))]
    time_provider: &'static dyn TimeProvider,
}

impl TicketSwitcher {
    /// Creates a new `TicketSwitcher`, which rotates through sub-ticketers
    /// based on the passage of time.
    ///
    /// `lifetime` is in seconds, and is how long the current ticketer
    /// is used to generate new tickets.  Tickets are accepted for no
    /// longer than twice this duration.  `generator` produces a new
    /// `ProducesTickets` implementation.
    #[cfg(feature = "std")]
    pub fn new(
        lifetime: u32,
        generator: fn() -> Result<Box<dyn ProducesTickets>, rand::GetRandomFailed>,
    ) -> Result<Self, Error> {
        Ok(Self {
            generator,
            lifetime,
            state: Mutex::new(TicketSwitcherState {
                next: Some(generator()?),
                current: generator()?,
                previous: None,
                next_switch_time: UnixTime::now()
                    .as_secs()
                    .saturating_add(u64::from(lifetime)),
            }),
        })
    }

    /// Creates a new `TicketSwitcher`, which rotates through sub-ticketers
    /// based on the passage of time.
    ///
    /// `lifetime` is in seconds, and is how long the current ticketer
    /// is used to generate new tickets.  Tickets are accepted for no
    /// longer than twice this duration.  `generator` produces a new
    /// `ProducesTickets` implementation.
    #[cfg(not(feature = "std"))]
    pub fn new<M: crate::lock::MakeMutex>(
        lifetime: u32,
        generator: fn() -> Result<Box<dyn ProducesTickets>, rand::GetRandomFailed>,
        time_provider: &'static dyn TimeProvider,
    ) -> Result<Self, Error> {
        Ok(Self {
            generator,
            lifetime,
            state: Mutex::new::<M>(TicketSwitcherState {
                next: Some(generator()?),
                current: generator()?,
                previous: None,
                next_switch_time: time_provider
                    .current_time()
                    .unwrap()
                    .as_secs()
                    .saturating_add(u64::from(lifetime)),
            }),
            time_provider,
        })
    }

    /// If it's time, demote the `current` ticketer to `previous` (so it
    /// does no new encryptions but can do decryption) and use next for a
    /// new `current` ticketer.
    ///
    /// Calling this regularly will ensure timely key erasure.  Otherwise,
    /// key erasure will be delayed until the next encrypt/decrypt call.
    ///
    /// For efficiency, this is also responsible for locking the state mutex
    /// and returning the mutexguard.
    pub(crate) fn maybe_roll(&self, now: UnixTime) -> Option<MutexGuard<'_, TicketSwitcherState>> {
        // The code below aims to make switching as efficient as possible
        // in the common case that the generator never fails. To achieve this
        // we run the following steps:
        //  1. If no switch is necessary, just return the mutexguard
        //  2. Shift over all of the ticketers (so current becomes previous,
        //     and next becomes current). After this, other threads can
        //     start using the new current ticketer.
        //  3. unlock mutex and generate new ticketer.
        //  4. Place new ticketer in next and return current
        //
        // There are a few things to note here. First, we don't check whether
        // a new switch might be needed in step 4, even though, due to locking
        // and entropy collection, significant amounts of time may have passed.
        // This is to guarantee that the thread doing the switch will eventually
        // make progress.
        //
        // Second, because next may be None, step 2 can fail. In that case
        // we enter a recovery mode where we generate 2 new ticketers, one for
        // next and one for the current ticketer. We then take the mutex a
        // second time and redo the time check to see if a switch is still
        // necessary.
        //
        // This somewhat convoluted approach ensures good availability of the
        // mutex, by ensuring that the state is usable and the mutex not held
        // during generation. It also ensures that, so long as the inner
        // ticketer never generates panics during encryption/decryption,
        // we are guaranteed to never panic when holding the mutex.

        let now = now.as_secs();
        let mut are_recovering = false; // Are we recovering from previous failure?
        {
            // Scope the mutex so we only take it for as long as needed
            let mut state = self.state.lock()?;

            // Fast path in case we do not need to switch to the next ticketer yet
            if now <= state.next_switch_time {
                return Some(state);
            }

            // Make the switch, or mark for recovery if not possible
            if let Some(next) = state.next.take() {
                state.previous = Some(mem::replace(&mut state.current, next));
                state.next_switch_time = now.saturating_add(u64::from(self.lifetime));
            } else {
                are_recovering = true;
            }
        }

        // We always need a next, so generate it now
        let next = (self.generator)().ok()?;
        if !are_recovering {
            // Normal path, generate new next and place it in the state
            let mut state = self.state.lock()?;
            state.next = Some(next);
            Some(state)
        } else {
            // Recovering, generate also a new current ticketer, and modify state
            // as needed. (we need to redo the time check, otherwise this might
            // result in very rapid switching of ticketers)
            let new_current = (self.generator)().ok()?;
            let mut state = self.state.lock()?;
            state.next = Some(next);
            if now > state.next_switch_time {
                state.previous = Some(mem::replace(&mut state.current, new_current));
                state.next_switch_time = now.saturating_add(u64::from(self.lifetime));
            }
            Some(state)
        }
    }
}

impl ProducesTickets for TicketSwitcher {
    fn lifetime(&self) -> u32 {
        self.lifetime * 2
    }

    fn enabled(&self) -> bool {
        true
    }

    fn encrypt(&self, message: &[u8]) -> Option<Vec<u8>> {
        #[cfg(feature = "std")]
        let now = UnixTime::now();
        #[cfg(not(feature = "std"))]
        let now = self
            .time_provider
            .current_time()
            .unwrap();

        self.maybe_roll(now)?
            .current
            .encrypt(message)
    }

    fn decrypt(&self, ciphertext: &[u8]) -> Option<Vec<u8>> {
        #[cfg(feature = "std")]
        let now = UnixTime::now();
        #[cfg(not(feature = "std"))]
        let now = self
            .time_provider
            .current_time()
            .unwrap();

        let state = self.maybe_roll(now)?;

        // Decrypt with the current key; if that fails, try with the previous.
        state
            .current
            .decrypt(ciphertext)
            .or_else(|| {
                state
                    .previous
                    .as_ref()
                    .and_then(|previous| previous.decrypt(ciphertext))
            })
    }
}

#[cfg(not(feature = "std"))]
impl core::fmt::Debug for TicketSwitcher {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_struct("TicketSwitcher")
            .field("generator", &self.generator)
            .field("lifetime", &self.lifetime)
            .field("state", &**self.state.lock().unwrap())
            .finish()
    }
}