heed_types

Struct SerdeJson

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pub struct SerdeJson<T>(/* private fields */);
Expand description

Describes a type that is Serialize/Deserialize and uses serde_json to do so.

It can borrow bytes from the original slice.

Trait Implementations§

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impl<'a, T> BytesDecode<'a> for SerdeJson<T>
where T: Deserialize<'a> + 'a,

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type DItem = T

The type to decode.
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fn bytes_decode(bytes: &'a [u8]) -> Result<Self::DItem, BoxedError>

Decode the given bytes as DItem.
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impl<'a, T> BytesEncode<'a> for SerdeJson<T>
where T: Serialize + 'a,

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type EItem = T

The type to encode.
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fn bytes_encode(item: &Self::EItem) -> Result<Cow<'_, [u8]>, BoxedError>

Encode the given item as bytes.
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impl<T> Send for SerdeJson<T>

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impl<T> Sync for SerdeJson<T>

Auto Trait Implementations§

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impl<T> Freeze for SerdeJson<T>

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impl<T> RefUnwindSafe for SerdeJson<T>
where T: RefUnwindSafe,

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impl<T> Unpin for SerdeJson<T>
where T: Unpin,

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impl<T> UnwindSafe for SerdeJson<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 0 bytes