Struct heed_types::I64

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pub struct I64<O>(/* private fields */);
Expand description

Encodable version of i64.

Trait Implementations§

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impl<O: ByteOrder> BytesDecode<'_> for I64<O>

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type DItem = i64

The type to decode.
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fn bytes_decode(bytes: &[u8]) -> Result<Self::DItem, BoxedError>

Decode the given bytes as DItem.
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impl<O: ByteOrder> BytesEncode<'_> for I64<O>

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type EItem = i64

The type to encode.
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fn bytes_encode(item: &Self::EItem) -> Result<Cow<'_, [u8]>, BoxedError>

Encode the given item as bytes.

Auto Trait Implementations§

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impl<O> Freeze for I64<O>

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impl<O> RefUnwindSafe for I64<O>
where O: RefUnwindSafe,

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impl<O> Send for I64<O>
where O: Send,

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impl<O> Sync for I64<O>
where O: Sync,

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impl<O> Unpin for I64<O>
where O: Unpin,

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impl<O> UnwindSafe for I64<O>
where O: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

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