Struct heed_types::U16

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pub struct U16<O>(/* private fields */);
Expand description

Encodable version of u16.

Trait Implementations§

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impl<O: ByteOrder> BytesDecode<'_> for U16<O>

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type DItem = u16

The type to decode.
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fn bytes_decode(bytes: &[u8]) -> Result<Self::DItem, BoxedError>

Decode the given bytes as DItem.
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impl<O: ByteOrder> BytesEncode<'_> for U16<O>

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type EItem = u16

The type to encode.
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fn bytes_encode(item: &Self::EItem) -> Result<Cow<'_, [u8]>, BoxedError>

Encode the given item as bytes.

Auto Trait Implementations§

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impl<O> Freeze for U16<O>

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impl<O> RefUnwindSafe for U16<O>
where O: RefUnwindSafe,

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impl<O> Send for U16<O>
where O: Send,

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impl<O> Sync for U16<O>
where O: Sync,

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impl<O> Unpin for U16<O>
where O: Unpin,

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impl<O> UnwindSafe for U16<O>
where O: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

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