Type Alias AnsiByteString

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pub type AnsiByteString<'a> = AnsiGenericString<'a, [u8]>;
Expand description

An AnsiByteString represents a formatted series of bytes. Use AnsiByteString when styling text with an unknown encoding.

Aliased Type§

struct AnsiByteString<'a> { /* private fields */ }

Implementations§

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impl<'a> AnsiByteString<'a>

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pub fn write_to<W: Write>(&self, w: &mut W) -> Result<()>

Write an AnsiByteString to an io::Write. This writes the escape sequences for the associated Style around the bytes.

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impl<'a, S: 'a + ToOwned + ?Sized> AnsiGenericString<'a, S>
where <S as ToOwned>::Owned: Debug,

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pub fn style_ref(&self) -> &Style

Directly access the style

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pub fn style_ref_mut(&mut self) -> &mut Style

Directly access the style mutably

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 40 bytes

Trait Implementations

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impl<'a, S: 'a + ToOwned + ?Sized> Clone for AnsiGenericString<'a, S>
where <S as ToOwned>::Owned: Debug,

Cloning an AnsiGenericString will clone its underlying string.

§Examples

use nu_ansi_term::AnsiString;

let plain_string = AnsiString::from("a plain string");
let clone_string = plain_string.clone();
assert_eq!(clone_string, plain_string);
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fn clone(&self) -> AnsiGenericString<'a, S>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a, S: Debug + 'a + ToOwned + ?Sized> Debug for AnsiGenericString<'a, S>
where <S as ToOwned>::Owned: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a, I, S: 'a + ToOwned + ?Sized> From<I> for AnsiGenericString<'a, S>
where I: Into<Cow<'a, S>>, <S as ToOwned>::Owned: Debug,

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fn from(input: I) -> AnsiGenericString<'a, S>

Converts to this type from the input type.
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impl<'a, S: PartialEq + 'a + ToOwned + ?Sized> PartialEq for AnsiGenericString<'a, S>
where <S as ToOwned>::Owned: Debug,

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fn eq(&self, other: &AnsiGenericString<'a, S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a, S: 'a + ToOwned + ?Sized> StructuralPartialEq for AnsiGenericString<'a, S>
where <S as ToOwned>::Owned: Debug,