pub enum Color {
}
Expand description
A color is one specific type of ANSI escape code, and can refer to either the foreground or background color.
These use the standard numeric sequences. See http://invisible-island.net/xterm/ctlseqs/ctlseqs.html
Variants§
Black
Color #0 (foreground code 30
, background code 40
).
This is not necessarily the background color, and using it as one may render the text hard to read on terminals with dark backgrounds.
DarkGray
Color #0 (foreground code 90
, background code 100
).
Red
Color #1 (foreground code 31
, background code 41
).
LightRed
Color #1 (foreground code 91
, background code 101
).
Green
Color #2 (foreground code 32
, background code 42
).
LightGreen
Color #2 (foreground code 92
, background code 102
).
Yellow
Color #3 (foreground code 33
, background code 43
).
LightYellow
Color #3 (foreground code 93
, background code 103
).
Blue
Color #4 (foreground code 34
, background code 44
).
LightBlue
Color #4 (foreground code 94
, background code 104
).
Purple
Color #5 (foreground code 35
, background code 45
).
LightPurple
Color #5 (foreground code 95
, background code 105
).
Magenta
Color #5 (foreground code 35
, background code 45
).
LightMagenta
Color #5 (foreground code 95
, background code 105
).
Cyan
Color #6 (foreground code 36
, background code 46
).
LightCyan
Color #6 (foreground code 96
, background code 106
).
White
Color #7 (foreground code 37
, background code 47
).
As above, this is not necessarily the foreground color, and may be hard to read on terminals with light backgrounds.
LightGray
Color #7 (foreground code 97
, background code 107
).
Fixed(u8)
A color number from 0 to 255, for use in 256-color terminal environments.
- colors 0 to 7 are the
Black
toWhite
variants respectively. These colors can usually be changed in the terminal emulator. - colors 8 to 15 are brighter versions of the eight colors above. These can also usually be changed in the terminal emulator, or it could be configured to use the original colors and show the text in bold instead. It varies depending on the program.
- colors 16 to 231 contain several palettes of bright colors, arranged in six squares measuring six by six each.
- colors 232 to 255 are shades of grey from black to white.
It might make more sense to look at a color chart.
Rgb(u8, u8, u8)
A 24-bit Rgb color, as specified by ISO-8613-3.
Default
The default color (foreground code 39
, background codr 49
).
Implementations§
Source§impl Color
impl Color
Sourcepub fn prefix(self) -> Prefix
pub fn prefix(self) -> Prefix
The prefix bytes for this color as a Style
. These are the bytes
that tell the terminal to use a different color or font style.
See also Style::prefix
.
§Examples
use nu_ansi_term::Color::Green;
assert_eq!("\x1b[0m",
Green.suffix().to_string());
Sourcepub fn infix(self, next: Color) -> Infix
pub fn infix(self, next: Color) -> Infix
The infix bytes between this color and next
color. These are the bytes
that tell the terminal to use the next
color, or to do nothing if
the two colors are equal.
See also Style::infix
.
§Examples
use nu_ansi_term::Color::{Red, Yellow};
assert_eq!("\x1b[33m",
Red.infix(Yellow).to_string());
Sourcepub fn suffix(self) -> Suffix
pub fn suffix(self) -> Suffix
The suffix for this color as a Style
. These are the bytes that
tell the terminal to reset back to its normal color and font style.
See also Style::suffix
.
§Examples
use nu_ansi_term::Color::Purple;
assert_eq!("\x1b[0m",
Purple.suffix().to_string());
Source§impl Color
impl Color
Sourcepub fn normal(self) -> Style
pub fn normal(self) -> Style
Returns a Style
with the foreground color set to this color.
§Examples
use nu_ansi_term::Color;
let style = Color::Red.normal();
println!("{}", style.paint("hi"));
Sourcepub fn bold(self) -> Style
pub fn bold(self) -> Style
Returns a Style
with the foreground color set to this color and the
bold property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Green.bold();
println!("{}", style.paint("hey"));
Sourcepub fn dimmed(self) -> Style
pub fn dimmed(self) -> Style
Returns a Style
with the foreground color set to this color and the
dimmed property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Yellow.dimmed();
println!("{}", style.paint("sup"));
Sourcepub fn italic(self) -> Style
pub fn italic(self) -> Style
Returns a Style
with the foreground color set to this color and the
italic property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Blue.italic();
println!("{}", style.paint("greetings"));
Sourcepub fn underline(self) -> Style
pub fn underline(self) -> Style
Returns a Style
with the foreground color set to this color and the
underline property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Purple.underline();
println!("{}", style.paint("salutations"));
Sourcepub fn blink(self) -> Style
pub fn blink(self) -> Style
Returns a Style
with the foreground color set to this color and the
blink property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Cyan.blink();
println!("{}", style.paint("wazzup"));
Sourcepub fn reverse(self) -> Style
pub fn reverse(self) -> Style
Returns a Style
with the foreground color set to this color and the
reverse property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Black.reverse();
println!("{}", style.paint("aloha"));
Returns a Style
with the foreground color set to this color and the
hidden property set.
§Examples
use nu_ansi_term::Color;
let style = Color::White.hidden();
println!("{}", style.paint("ahoy"));
Sourcepub fn strikethrough(self) -> Style
pub fn strikethrough(self) -> Style
Returns a Style
with the foreground color set to this color and the
strikethrough property set.
§Examples
use nu_ansi_term::Color;
let style = Color::Fixed(244).strikethrough();
println!("{}", style.paint("yo"));
Source§impl Color
impl Color
Sourcepub fn paint<'a, I, S: 'a + ToOwned + ?Sized>(
self,
input: I,
) -> AnsiGenericString<'a, S>
pub fn paint<'a, I, S: 'a + ToOwned + ?Sized>( self, input: I, ) -> AnsiGenericString<'a, S>
Paints the given text with this color, returning an ANSI string.
This is a short-cut so you don’t have to use Blue.normal()
just
to get blue text.
use nu_ansi_term::Color::Blue;
println!("{}", Blue.paint("da ba dee"));
Trait Implementations§
Source§impl From<Color> for Style
impl From<Color> for Style
Source§fn from(color: Color) -> Style
fn from(color: Color) -> Style
You can turn a Color
into a Style
with the foreground color set
with the From
trait.
use nu_ansi_term::{Style, Color};
let green_foreground = Style::default().fg(Color::Green);
assert_eq!(green_foreground, Color::Green.normal());
assert_eq!(green_foreground, Color::Green.into());
assert_eq!(green_foreground, Style::from(Color::Green));
impl Copy for Color
impl StructuralPartialEq for Color
Auto Trait Implementations§
impl Freeze for Color
impl RefUnwindSafe for Color
impl Send for Color
impl Sync for Color
impl Unpin for Color
impl UnwindSafe for Color
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 4 bytes
Size for each variant:
Black
: 0 bytesDarkGray
: 0 bytesRed
: 0 bytesLightRed
: 0 bytesGreen
: 0 bytesLightGreen
: 0 bytesYellow
: 0 bytesLightYellow
: 0 bytesBlue
: 0 bytesLightBlue
: 0 bytesPurple
: 0 bytesLightPurple
: 0 bytesMagenta
: 0 bytesLightMagenta
: 0 bytesCyan
: 0 bytesLightCyan
: 0 bytesWhite
: 0 bytesLightGray
: 0 bytesFixed
: 1 byteRgb
: 3 bytesDefault
: 0 bytes