pub struct WriteEarlyData<'a> { /* private fields */ }
Available on crate feature
std
only.Expand description
Stub that implements io::Write and dispatches to write_early_data
.
Implementations§
Source§impl<'a> WriteEarlyData<'a>
impl<'a> WriteEarlyData<'a>
Sourcepub fn bytes_left(&self) -> usize
pub fn bytes_left(&self) -> usize
How many bytes you may send. Writes will become short once this reaches zero.
Trait Implementations§
Source§impl Write for WriteEarlyData<'_>
impl Write for WriteEarlyData<'_>
Source§fn write(&mut self, buf: &[u8]) -> Result<usize>
fn write(&mut self, buf: &[u8]) -> Result<usize>
Writes a buffer into this writer, returning how many bytes were written. Read more
Source§fn flush(&mut self) -> Result<()>
fn flush(&mut self) -> Result<()>
Flushes this output stream, ensuring that all intermediately buffered
contents reach their destination. Read more
Source§fn is_write_vectored(&self) -> bool
fn is_write_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector
)1.0.0 · Source§fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
Attempts to write an entire buffer into this writer. Read more
Source§fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
write_all_vectored
)Attempts to write multiple buffers into this writer. Read more
Auto Trait Implementations§
impl<'a> Freeze for WriteEarlyData<'a>
impl<'a> !RefUnwindSafe for WriteEarlyData<'a>
impl<'a> Send for WriteEarlyData<'a>
impl<'a> Sync for WriteEarlyData<'a>
impl<'a> Unpin for WriteEarlyData<'a>
impl<'a> !UnwindSafe for WriteEarlyData<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 8 bytes