plotters::coord::combinators

Enum NestedValue

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pub enum NestedValue<C, V> {
    Category(C),
    Value(C, V),
}
Expand description

Describe a value for a nested coordinate

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Category(C)

Category value

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Value(C, V)

One exact nested value

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impl<C, V> NestedValue<C, V>

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pub fn category(&self) -> &C

Get the category of current nest value

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pub fn nested_value(&self) -> Option<&V>

Get the nested value from this value

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impl<C: Clone, V: Clone> Clone for NestedValue<C, V>

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fn clone(&self) -> NestedValue<C, V>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug, V: Debug> Debug for NestedValue<C, V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<C, V> From<(C, V)> for NestedValue<C, V>

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fn from((cat, val): (C, V)) -> NestedValue<C, V>

Converts to this type from the input type.
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impl<C, V> From<C> for NestedValue<C, V>

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fn from(cat: C) -> NestedValue<C, V>

Converts to this type from the input type.
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impl<C: PartialEq, V: PartialEq> PartialEq for NestedValue<C, V>

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fn eq(&self, other: &NestedValue<C, V>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<PT, ST, P, S> ValueFormatter<NestedValue<PT, ST>> for NestedRange<P, S>
where P: Ranged<ValueType = PT> + DiscreteRanged + ValueFormatter<PT>, S: Ranged<ValueType = ST> + ValueFormatter<ST>,

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fn format(value: &NestedValue<PT, ST>) -> String

Format the value
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fn format_ext(&self, value: &V) -> String

Determine how we can format a value in a coordinate system by default
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impl<C: Eq, V: Eq> Eq for NestedValue<C, V>

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impl<C, V> StructuralPartialEq for NestedValue<C, V>

Auto Trait Implementations§

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impl<C, V> Freeze for NestedValue<C, V>
where C: Freeze, V: Freeze,

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impl<C, V> RefUnwindSafe for NestedValue<C, V>

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impl<C, V> Send for NestedValue<C, V>
where C: Send, V: Send,

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impl<C, V> Sync for NestedValue<C, V>
where C: Sync, V: Sync,

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impl<C, V> Unpin for NestedValue<C, V>
where C: Unpin, V: Unpin,

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impl<C, V> UnwindSafe for NestedValue<C, V>
where C: UnwindSafe, V: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<!> for T

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fn from(t: !) -> T

Converts to this type from the input type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Unable to compute type layout, possibly due to this type having generic parameters. Layout can only be computed for concrete, fully-instantiated types.