Struct WindowsRev

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pub struct WindowsRev<'a, T> { /* private fields */ }
Expand description

Const equivalent of core::iter::Rev<core::slice::Windows>

This is constructed with windows like this:

konst::slice::windows(slice, 1).rev()

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impl<'a, T> WindowsRev<'a, T>

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pub const fn copy(&self) -> Self

Creates a clone of this iterator

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pub const fn rev(self) -> Windows<'a, T>

Reverses the iterator

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pub const fn next(self) -> Option<(&'a [T], Self)>

Advances the iterator and returns the next value.

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pub const fn next_back(self) -> Option<(&'a [T], Self)>

Removes and returns an element from the end of the iterator.

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impl<'a, T> Freeze for WindowsRev<'a, T>

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impl<'a, T> RefUnwindSafe for WindowsRev<'a, T>
where T: RefUnwindSafe,

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impl<'a, T> Send for WindowsRev<'a, T>
where T: Sync,

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impl<'a, T> Sync for WindowsRev<'a, T>
where T: Sync,

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impl<'a, T> Unpin for WindowsRev<'a, T>

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impl<'a, T> UnwindSafe for WindowsRev<'a, T>
where T: RefUnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 24 bytes