ErasedMarker

Struct ErasedMarker 

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pub struct ErasedMarker<DataStruct: for<'a> Yokeable<'a>>(/* private fields */);
Expand description

A marker for the given DataStruct.

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impl<DataStruct: Clone + for<'a> Yokeable<'a>> Clone for ErasedMarker<DataStruct>

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fn clone(&self) -> ErasedMarker<DataStruct>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<DataStruct: Debug + for<'a> Yokeable<'a>> Debug for ErasedMarker<DataStruct>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<DataStruct: for<'a> Yokeable<'a>> DynamicDataMarker for ErasedMarker<DataStruct>

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type DataStruct = DataStruct

A type that implements Yokeable. This should typically be the 'static version of a data struct.
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impl<DataStruct: Hash + for<'a> Yokeable<'a>> Hash for ErasedMarker<DataStruct>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<DataStruct: PartialEq + for<'a> Yokeable<'a>> PartialEq for ErasedMarker<DataStruct>

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fn eq(&self, other: &ErasedMarker<DataStruct>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<DataStruct: Copy + for<'a> Yokeable<'a>> Copy for ErasedMarker<DataStruct>

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impl<DataStruct: Eq + for<'a> Yokeable<'a>> Eq for ErasedMarker<DataStruct>

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impl<DataStruct: for<'a> Yokeable<'a>> StructuralPartialEq for ErasedMarker<DataStruct>

Auto Trait Implementations§

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impl<DataStruct> Freeze for ErasedMarker<DataStruct>

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impl<DataStruct> RefUnwindSafe for ErasedMarker<DataStruct>
where DataStruct: RefUnwindSafe,

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impl<DataStruct> Send for ErasedMarker<DataStruct>
where DataStruct: Send,

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impl<DataStruct> Sync for ErasedMarker<DataStruct>
where DataStruct: Sync,

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impl<DataStruct> Unpin for ErasedMarker<DataStruct>
where DataStruct: Unpin,

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impl<DataStruct> UnwindSafe for ErasedMarker<DataStruct>
where DataStruct: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 0 bytes