pub struct ErasedMarker<DataStruct: for<'a> Yokeable<'a>>(/* private fields */);
Expand description
A marker for the given DataStruct
.
Trait Implementations§
Source§impl<DataStruct: Clone + for<'a> Yokeable<'a>> Clone for ErasedMarker<DataStruct>
impl<DataStruct: Clone + for<'a> Yokeable<'a>> Clone for ErasedMarker<DataStruct>
Source§fn clone(&self) -> ErasedMarker<DataStruct>
fn clone(&self) -> ErasedMarker<DataStruct>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<DataStruct: for<'a> Yokeable<'a>> DynamicDataMarker for ErasedMarker<DataStruct>
impl<DataStruct: for<'a> Yokeable<'a>> DynamicDataMarker for ErasedMarker<DataStruct>
Source§type DataStruct = DataStruct
type DataStruct = DataStruct
A type that implements
Yokeable
. This should typically be the 'static
version of a
data struct.impl<DataStruct: Copy + for<'a> Yokeable<'a>> Copy for ErasedMarker<DataStruct>
impl<DataStruct: Eq + for<'a> Yokeable<'a>> Eq for ErasedMarker<DataStruct>
impl<DataStruct: for<'a> Yokeable<'a>> StructuralPartialEq for ErasedMarker<DataStruct>
Auto Trait Implementations§
impl<DataStruct> Freeze for ErasedMarker<DataStruct>
impl<DataStruct> RefUnwindSafe for ErasedMarker<DataStruct>where
DataStruct: RefUnwindSafe,
impl<DataStruct> Send for ErasedMarker<DataStruct>where
DataStruct: Send,
impl<DataStruct> Sync for ErasedMarker<DataStruct>where
DataStruct: Sync,
impl<DataStruct> Unpin for ErasedMarker<DataStruct>where
DataStruct: Unpin,
impl<DataStruct> UnwindSafe for ErasedMarker<DataStruct>where
DataStruct: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 0 bytes