#[repr(u8)]pub enum ConnectionState {
    BeforeHandshake = 0,
    Synchronizing = 1,
    Standby = 2,
    Idle = 3,
    Normal = 4,
}Expand description
An enumeration of P2P connection states.
Used in cuprate_p2p and cuprate_rpc_types.
Original definition:
§Serde
This type’s serde implementation depends on snake_case.
use cuprate_types::ConnectionState as C;
use serde_json::to_string;
assert_eq!(to_string(&C::BeforeHandshake).unwrap(), r#""before_handshake""#);
assert_eq!(to_string(&C::Synchronizing).unwrap(), r#""synchronizing""#);
assert_eq!(to_string(&C::Standby).unwrap(), r#""standby""#);
assert_eq!(to_string(&C::Idle).unwrap(), r#""idle""#);
assert_eq!(to_string(&C::Normal).unwrap(), r#""normal""#);
assert_eq!(C::BeforeHandshake.to_string(), "before_handshake");
assert_eq!(C::Synchronizing.to_string(), "synchronizing");
assert_eq!(C::Standby.to_string(), "standby");
assert_eq!(C::Idle.to_string(), "idle");
assert_eq!(C::Normal.to_string(), "normal");Variants§
Implementations§
Source§impl ConnectionState
 
impl ConnectionState
Sourcepub const fn is_before_handshake(&self) -> bool
 
pub const fn is_before_handshake(&self) -> bool
Returns true if the enum is ConnectionState::BeforeHandshake otherwise false
Sourcepub const fn is_synchronizing(&self) -> bool
 
pub const fn is_synchronizing(&self) -> bool
Returns true if the enum is ConnectionState::Synchronizing otherwise false
Sourcepub const fn is_standby(&self) -> bool
 
pub const fn is_standby(&self) -> bool
Returns true if the enum is ConnectionState::Standby otherwise false
Source§impl ConnectionState
 
impl ConnectionState
Sourcepub const fn from_u8(u: u8) -> Option<Self>
 
pub const fn from_u8(u: u8) -> Option<Self>
§Errors
This returns None if u > 4.
use cuprate_types::ConnectionState as C;
assert_eq!(C::from_u8(0), Some(C::BeforeHandshake));
assert_eq!(C::from_u8(1), Some(C::Synchronizing));
assert_eq!(C::from_u8(2), Some(C::Standby));
assert_eq!(C::from_u8(3), Some(C::Idle));
assert_eq!(C::from_u8(4), Some(C::Normal));
assert_eq!(C::from_u8(5), None);Trait Implementations§
Source§impl AsRef<str> for ConnectionState
 
impl AsRef<str> for ConnectionState
Source§impl Clone for ConnectionState
 
impl Clone for ConnectionState
Source§fn clone(&self) -> ConnectionState
 
fn clone(&self) -> ConnectionState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for ConnectionState
 
impl Debug for ConnectionState
Source§impl Default for ConnectionState
 
impl Default for ConnectionState
Source§fn default() -> ConnectionState
 
fn default() -> ConnectionState
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ConnectionState
 
impl<'de> Deserialize<'de> for ConnectionState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for ConnectionState
 
impl Display for ConnectionState
Source§impl EpeeValue for ConnectionState
 
impl EpeeValue for ConnectionState
const MARKER: Marker = u8::MARKER
fn read<B: Buf>(r: &mut B, marker: &Marker) -> Result<Self>
fn write<B: BufMut>(self, w: &mut B) -> Result<()>
fn should_write(&self) -> bool
Source§fn epee_default_value() -> Option<Self>
 
fn epee_default_value() -> Option<Self>
This is different than default field values and instead is the default
value of a whole type. Read more
Source§impl<'_derivative_strum> From<&'_derivative_strum ConnectionState> for &'static str
 
impl<'_derivative_strum> From<&'_derivative_strum ConnectionState> for &'static str
Source§fn from(x: &'_derivative_strum ConnectionState) -> &'static str
 
fn from(x: &'_derivative_strum ConnectionState) -> &'static str
Converts to this type from the input type.
Source§impl From<ConnectionState> for &'static str
 
impl From<ConnectionState> for &'static str
Source§fn from(x: ConnectionState) -> &'static str
 
fn from(x: ConnectionState) -> &'static str
Converts to this type from the input type.
Source§impl From<ConnectionState> for u8
 
impl From<ConnectionState> for u8
Source§fn from(value: ConnectionState) -> Self
 
fn from(value: ConnectionState) -> Self
Converts to this type from the input type.
Source§impl FromStr for ConnectionState
 
impl FromStr for ConnectionState
Source§impl Hash for ConnectionState
 
impl Hash for ConnectionState
Source§impl Ord for ConnectionState
 
impl Ord for ConnectionState
Source§fn cmp(&self, other: &ConnectionState) -> Ordering
 
fn cmp(&self, other: &ConnectionState) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ConnectionState
 
impl PartialEq for ConnectionState
Source§impl PartialOrd for ConnectionState
 
impl PartialOrd for ConnectionState
Source§impl Serialize for ConnectionState
 
impl Serialize for ConnectionState
Source§impl TryFrom<&str> for ConnectionState
 
impl TryFrom<&str> for ConnectionState
Source§impl TryFrom<u8> for ConnectionState
 
impl TryFrom<u8> for ConnectionState
Source§impl VariantArray for ConnectionState
 
impl VariantArray for ConnectionState
impl Copy for ConnectionState
impl Eq for ConnectionState
impl StructuralPartialEq for ConnectionState
Auto Trait Implementations§
impl Freeze for ConnectionState
impl RefUnwindSafe for ConnectionState
impl Send for ConnectionState
impl Sync for ConnectionState
impl Unpin for ConnectionState
impl UnwindSafe for ConnectionState
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    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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    T: Clone,
 
impl<T> CloneToUninit for Twhere
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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Compare self to 
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 1 byte
Size for each variant:
BeforeHandshake: 0 bytesSynchronizing: 0 bytesStandby: 0 bytesIdle: 0 bytesNormal: 0 bytes