U896

Type Alias U896 

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pub type U896 = Uint<{ _ }>;
Expand description

896-bit unsigned big integer.

Aliased Type§

pub struct U896 { /* private fields */ }

Implementations§

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impl U896

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pub const fn to_be_bytes(&self) -> [u8; 112]

Serialize as big endian bytes.

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pub const fn to_le_bytes(&self) -> [u8; 112]

Serialize as little endian bytes.

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impl Encoding for U896

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type Repr = [u8; 112]

Byte array representation.
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fn from_be_bytes(bytes: Self::Repr) -> Self

Decode from big endian bytes.
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fn from_le_bytes(bytes: Self::Repr) -> Self

Decode from little endian bytes.
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fn to_be_bytes(&self) -> Self::Repr

Encode to big endian bytes.
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fn to_le_bytes(&self) -> Self::Repr

Encode to little endian bytes.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl RemMixed<Uint<{ U64::LIMBS * $size }>> for U896

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fn rem_mixed(&self, reductor: &NonZero<Uint<{ _ }>>) -> Uint<{ _ }>

Calculate the remainder of self by the reductor.
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impl Split for U896

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type Output = Uint<{ <$name>::LIMBS / 2 }>

Split output: low/high components of the value.
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fn split(&self) -> (Self::Output, Self::Output)

Split this number in half, returning its low and high components respectively.
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impl SplitMixed<Uint<{ <$name>::LIMBS / 2 }>, Uint<{ <$name>::LIMBS / 2 }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.
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impl SplitMixed<Uint<{ U64::LIMBS * $size }>, Uint<{ <$name>::LIMBS - U64::LIMBS * $size }>> for U896

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fn split_mixed(&self) -> (Uint<{ _ }>, Uint<{ _ }>)

Split this number into parts, returning its low and high components respectively.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 112 bytes