criterion_plot/
key.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
//! Key (or legend)

use std::borrow::Cow;

use crate::traits::Set;
use crate::{Default, Display, Script, Title};

/// Properties of the key
#[derive(Clone)]
pub struct Properties {
    boxed: bool,
    hidden: bool,
    justification: Option<Justification>,
    order: Option<Order>,
    position: Option<Position>,
    stacked: Option<Stacked>,
    title: Option<Cow<'static, str>>,
}

impl Default for Properties {
    fn default() -> Properties {
        Properties {
            boxed: false,
            hidden: false,
            justification: None,
            order: None,
            position: None,
            stacked: None,
            title: None,
        }
    }
}

impl Properties {
    /// Hides the key
    pub fn hide(&mut self) -> &mut Properties {
        self.hidden = true;
        self
    }

    /// Shows the key
    ///
    /// **Note** The key is shown by default
    pub fn show(&mut self) -> &mut Properties {
        self.hidden = false;
        self
    }
}

impl Script for Properties {
    // Allow clippy::format_push_string even with older versions of rust (<1.62) which
    // don't have it defined.
    #[allow(clippy::all)]
    fn script(&self) -> String {
        let mut script = if self.hidden {
            return String::from("set key off\n");
        } else {
            String::from("set key on ")
        };

        match self.position {
            None => {}
            Some(Position::Inside(v, h)) => {
                script.push_str(&format!("inside {} {} ", v.display(), h.display()))
            }
            Some(Position::Outside(v, h)) => {
                script.push_str(&format!("outside {} {} ", v.display(), h.display()))
            }
        }

        if let Some(stacked) = self.stacked {
            script.push_str(stacked.display());
            script.push(' ');
        }

        if let Some(justification) = self.justification {
            script.push_str(justification.display());
            script.push(' ');
        }

        if let Some(order) = self.order {
            script.push_str(order.display());
            script.push(' ');
        }

        if let Some(ref title) = self.title {
            script.push_str(&format!("title '{}' ", title))
        }

        if self.boxed {
            script.push_str("box ")
        }

        script.push('\n');
        script
    }
}

impl Set<Boxed> for Properties {
    /// Select if the key will be surrounded with a box or not
    ///
    /// **Note** The key is not boxed by default
    fn set(&mut self, boxed: Boxed) -> &mut Properties {
        match boxed {
            Boxed::No => self.boxed = false,
            Boxed::Yes => self.boxed = true,
        }

        self
    }
}

impl Set<Justification> for Properties {
    /// Changes the justification of the text of each entry
    ///
    /// **Note** The text is `RightJustified` by default
    fn set(&mut self, justification: Justification) -> &mut Properties {
        self.justification = Some(justification);
        self
    }
}

impl Set<Order> for Properties {
    /// How to order each entry
    ///
    /// **Note** The default order is `TextSample`
    fn set(&mut self, order: Order) -> &mut Properties {
        self.order = Some(order);
        self
    }
}

impl Set<Position> for Properties {
    /// Selects where to place the key
    ///
    /// **Note** By default, the key is placed `Inside(Vertical::Top, Horizontal::Right)`
    fn set(&mut self, position: Position) -> &mut Properties {
        self.position = Some(position);
        self
    }
}

impl Set<Stacked> for Properties {
    /// Changes how the entries of the key are stacked
    fn set(&mut self, stacked: Stacked) -> &mut Properties {
        self.stacked = Some(stacked);
        self
    }
}

impl Set<Title> for Properties {
    fn set(&mut self, title: Title) -> &mut Properties {
        self.title = Some(title.0);
        self
    }
}

/// Whether the key is surrounded by a box or not
#[allow(missing_docs)]
#[derive(Clone, Copy)]
pub enum Boxed {
    No,
    Yes,
}

/// Horizontal position of the key
#[derive(Clone, Copy)]
pub enum Horizontal {
    /// Center of the figure
    Center,
    /// Left border of the figure
    Left,
    /// Right border of the figure
    Right,
}

/// Text justification of the key
#[allow(missing_docs)]
#[derive(Clone, Copy)]
pub enum Justification {
    Left,
    Right,
}

/// Order of the elements of the key
#[derive(Clone, Copy)]
pub enum Order {
    /// Sample first, then text
    SampleText,
    /// Text first, then sample
    TextSample,
}

/// Position of the key
// TODO XY position
#[derive(Clone, Copy)]
pub enum Position {
    /// Inside the area surrounded by the four (BottomX, TopX, LeftY and RightY) axes
    Inside(Vertical, Horizontal),
    /// Outside of that area
    Outside(Vertical, Horizontal),
}

/// How the entries of the key are stacked
#[allow(missing_docs)]
#[derive(Clone, Copy)]
pub enum Stacked {
    Horizontally,
    Vertically,
}

/// Vertical position of the key
#[derive(Clone, Copy)]
pub enum Vertical {
    /// Bottom border of the figure
    Bottom,
    /// Center of the figure
    Center,
    /// Top border of the figure
    Top,
}